Showing posts with label 3DS. Show all posts
Showing posts with label 3DS. Show all posts
Monday, 13 April 2015
With more than 400,000 units sold, the first episode of this Tactical-RPG series surprised not only fans but also press thanks to its massive line-up, stirring gameplay and unique humour. Among the famed returning licenses, Project X Zone 2 will feature characters from Tekken, Tales of Vesperia, God Eater, Devil May Cry, MegaMan X, the Resident Evil series, Sakura Wars, Yakuza: Dead Souls and Virtua Fighter.
“Working hand-in-hand with renowned publishers such as SEGA and Capcom is a blessing. Exchanging ideas and working towards making fans happy is the ultimate goal behind this cross-over. With dozens of famous characters and licenses, unique humour traits and highly tactical gameplay; Project X Zone 2 presents itself as a serious contender to be a critically appreciated Tactical RPG!” said Herve Hoerdt, Vice President of IP Strategy, Marketing & PR at Bandai Namco Europe.
The successful recipe of this game will be heightened with the addition of several characters, in-game features (more information to come over the next few months!) and new languages for subtitles: French, Italian, German and Spanish.
Sunday, 22 February 2015
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Saturday, 13 September 2014
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Thursday, 14 August 2014
Before Mega Evolving, Audino is known to use the feelers on its ears to tell how others are feeling or when a Pokémon Egg might hatch. It may have either the Healer Ability or the Regenerator Ability. After Mega Evolving, Mega Audino adds Fairy type to its Normal type, automatically gaining all the advantages of Fairy type. Mega Audino always has the Healer Ability.
Thanks to its improved Defense and Special Defense stats, Mega Audino can be a great support in Double Battles. It emits a powerful, soothing pulse from its body that reduces hostility in others and calms any opponent within range. Pokémon should avoid contact with Mega Audino’s new secondary feelers lest they fall into a deep sleep and become easy prey to an opponent’s attacks!
Wednesday, 13 August 2014
Goalkeepers in FIFA 15 will now look, move, and think like their real world counterparts with new AI that allows them to anticipate shots and passes, move with positional awareness, and display an array of new animations. Next Gen Goalkeepers is just one element of this season’s gameplay innovations that make FIFA 15 more immersive and responsive so fans can Feel the Game.
FIFA 15 adds all 18 clubs from the Turkish Süper Lig and gives the Barclays Premier League, the most played league across EA Sports FIFA, an authenticity overhaul. Fans will be able to play FIFA 15 in all 20 stadiums of the Barclays Premier League, with chants captured from live events of the 2013/14 Barclays Premier League season, and new commentary - matches will showcase broadcast overlays that are synonymous with the international TV presentation of the league. And more than 200 new realistic player faces have been 3D scanned and rendered for FIFA 15.
“We’re delivering innovations and improvements that have been at the top of our fans’ wish list: new goalkeepers, more responsive gameplay, and the Turkish Süper Lig,” said David Rutter, Vice President and General Manager at EA. “This year we’ve put the game in the hands of fans earlier than ever before, listened, and delivered what they want in gameplay, authenticity, and modes.”
The most popular game mode in the franchise, FIFA Ultimate Team (FUT) adds new features to help fans build and manage a team of their football heroes. Loan Players gives fans a chance to determine if some of the most highly sought after FUT players are suitable for their squads by signing players on loan via EA Sports Football Club Catalogue and playing with them for a limited number of games. A powerful new squad planning tool Concept Squads gives access to every player available in FIFA Ultimate Team so fans can view team chemistry and plan their next line-up or transfer market move. Once fans build a squad, they can play Friendly Seasons in FIFA 15 Ultimate Team – fans can challenge friends in a five match season format and track their stats in the new progress menu. FIFA 15 Ultimate Team also sees the arrival of a number of new FIFA Ultimate Team Legends, only on Xbox.
In Career Mode, an all-new Team Management system gives fans the chance to customize up to six different team sheets and alter formations, tactics, and roles based on their next opponent – making it a seamless transition as they progress from game-to-game throughout their careers. Team Management also offers fans the chance to personalize gameplay by assigning up to five different attacking and defending player Instructions to each of the 10 outfield player positions. Instructions dictate the type of attacking runs and defensive positioning players will adopt.
EA Sports Football Club is more interactive than ever before connecting fans to their club, friends, and favourite modes. Fans can now share news, interact with friends, and redeem items all via a new contextual EA Sports Football Club widget that gives fans direct access to the Football Club Catalogue and news feed. Strengthening the connection to clubs and leagues around the world, FIFA 15 adds a live football news hub, Match Day Live. Updated as news is published, and powered by Goal.com, Match Day Live will bring stories, stats, and league tables directly to the FIFA 15 menu so fans can stay up-to-date with information from the top leagues around the world.
FIFA 15, developed at EA Canada, will release worldwide in September on PC, Xbox One and the PlayStation 4, and is available for pre-order now on Origin and other retailers. A version of FIFA 15 will also release on the Xbox 360, PlayStation 3, Wii, Nintendo 3DS and PlayStation Vita this Fall. Not all game features are available on all gaming platforms.
Fans who pre-order FIFA 15 Ultimate Team Edition will receive approximately $40 USD value of FIFA Ultimate Team content including new EA Sports Football Club items and game celebrations.
Friday, 18 July 2014
Little Orbit has announced Violetta: Rhythm & Music based on the hugely successful tween telenovela, Violetta. The musical rhythm game will immerse players into Violetta’s star-studded world playing as Violetta and performing hits from the hit television show. The game will launch in Europe, Australasia and Latin America for Nintendo Wii, 3DS and DS on September 26th, 2014.
Featuring hit songs from the show’s star Martina Stoessel, players will experience all the excitement of a star performer with creative rhythm games based on both song writing and performing. Kids can play along to music videos on the Wii and 3DS platforms and as Violetta on the DS. Violetta fans will put their knowledge to the test with creative quiz questions from the entire Violetta universe!
The Violetta TV show tells the story of a musically talented teenager who returns to her hometown of Buenos Aires with her father after living in Europe for several years. There she finds friends, discovers true love and a passion for music as she navigates the trials and tribulations of growing up. Each episode includes original musical numbers from diverse musical genres.
Published by Little Orbit, Violetta: Rhythm & Music will be distributed in EMEA and Australasian territories by Bandai Namco Games Europe.
"When we sat down to design Harvest Moon: The Lost Valley, we wanted to really study what made the game fun," said Taka Maekawa, who is producing the game. "We wanted to maintain the core value of hard work leading to great rewards, while minimizing anything that may detract from a fun game."
"We took a long, hard look at the tool system and decided to go back to the drawing board," Maekawa continued. "We came to the conclusion that gameplay should flow, so we made three core changes to the tool system."
The Right Tool For The Job
Harvest Moon: The Lost Valley introduces context-sensitive tools. When a player is standing in front of a tree, for example, there are only certain actions they are logically able to do to the tree. A player can't shear or milk the tree, so if they have an axe in their inventory, the game will automatically know that they want to chop down the tree. All they have to do is walk up to the tree, push the A Button, and they will chop the tree down! Now there is no need to open the menu to select and equip a tool, which slows down the flow of gameplay.
Call On Your Friendly Harvest Sprite To Upgrade
Instead of upgrading their tools, the Harvest Sprites now act as tool upgrades. It can be frustrating, as well as time-consuming, to hunt down the exact type of ore players need to upgrade their tools. Therefore, in the new game, all they have to do is ask the Harvest Sprites for their help, and they'll be able to water their crops, mine material stone, collect lumber, and more. They won't ever have to worry about taking their tools to get upgraded, which will allow them to save time and explore the land!
It’s All In The Bag!
Everything in the player's bag is at their disposal! Since they can stack up to 255 of each item, storage won't be a problem! They won't have to run back to their house, get items from their tool box or refrigerator, and so on, because they can keep everything in their bag. Therefore, when villagers need an item, they won't have to worry about not having it! The player’s trusty bag will help to save tons of time.
In Harvest Moon: The Lost Valley, players will experience the role-playing farm simulation in a three-dimensional setting for the first time. The game has a fully customizable world, and players can customize their field in any way they see fit: from a field full of tulips like they might see in Holland, to a valley filled with water like Venice, the choice is up to them.
Monday, 14 July 2014
The Pokémon Company International today announced exciting new features and story elements of Pokémon Omega Ruby and Pokémon Alpha Sapphire, launching in the United Kingdom on November 28th, 2014, for the Nintendo 3DS and 2DS systems. A brand new gameplay trailer has also been released, giving fans a deeper look at what they will discover in their new adventure through the Hoenn region.
New Mega-Evolved Pokémon Mega Metagross!
A new Mega-Evolved Pokémon was revealed today - Mega Metagross. Metagross is the partner Pokémon of Pokémon League Champion Steven, whose deep bond helps it to Mega Evolve into Mega Metagross. Despite helping Trainers throughout their journey, Steven is the last obstacle for Trainers to overcome before becoming the Pokémon League Champion.
Mega Metagross, the Iron Leg Pokémon, is a massive Steel- and Psychic-type Pokémon standing at 2.5 m (8’02”) and weighing 942.9 kg (2078.7 lbs). Upon Mega Evolving, Metagross’s Ability changes to Tough Claws, which increases the power of attacks that make physical contact. Mega Metagross also has a greatly increased Speed stat, with additional increases in its Attack, Defence, Sp. Atk, and Sp. Def, making Mega Metagross primed for both offence and defence.
Deepen your bonds with Pokémon-Amie and meet Cosplay Pikachu!
First introduced in Pokémon X and Pokémon Y, Pokémon-Amie returns in Pokémon Omega Ruby and Pokémon Alpha Sapphire. Pokémon-Amie allows Trainers to create close ties with their Pokémon by playing games together, petting them, and feeding them special snacks called Poké Puffs. As a player’s Pokémon become more affectionate, they will be more likely to do such things as evade attacks in battle, land critical hits, and get an overall boost in performance.
Players will see Pikachu like they’ve never seen it before - Cosplay Pikachu - in Pokémon Omega Ruby and Pokémon Alpha Sapphire. Meet Pikachu Rock Star, Pikachu Belle, Pikachu Pop Star, Pikachu Ph.D., and Pikachu Libre! They seem to have a connection to a kind of Contest Hall. Players will also be able to interact with Cosplay Pikachu in Pokémon-Amie. More information about the new Cosplay Pikachu will be revealed in August.
Journey through the Hoenn Region
Your Hoenn adventure begins when you meet Pokémon Professor Birch, who runs the Pokémon Lab in Littleroot Town. Professor Birch will help players begin their journey by giving them their first Pokémon and a Pokédex. The Pokémon that appear and the rarity of each will differ between Pokémon Omega Ruby and Pokémon Alpha Sapphire.
The first step to becoming the Champion is to challenge and defeat each of the Gym Leaders in the Hoenn region, including the main character’s father, Norman, who is the Leader of the Petalburg City Gym. It was also confirmed today that players will encounter and battle Rustboro City Gym Leader Roxanne, Dewford Town Gym Leader Brawly, Mauville City Gym Leader Wattson, and Lavaridge Town Gym Leader Flannery.
After defeating eight Gym Leaders, players will travel to the Pokémon League to battle the Elite Four, including Sidney and Phoebe. Upon defeating the Elite Four, Trainers will take on the Hoenn League Champion, Steven, and his Mega Metagross, in the hope of becoming the new Pokémon League Champion!
More information on Mega Diancie revealed!
When Diancie Mega Evolves into Mega Diancie, it will get the Magic Bounce Ability, which makes any status condition or stat-lowering effect bounce back at the Pokémon trying to inflict it. Through Mega Evolution, Mega Diancie receives a big boost to its Speed, as well as boosts to its Attack and Sp. Atk, while experiencing a reduction in its Defense and Sp. Def. The boosts help Mega Diancie with its quick, powerful attacks, such as Diamond Storm and Moonblast.
Further details of how players can get Diancie for Pokémon X and Pokémon Y will be shared soon. Players who receive Diancie can Mega Evolve it in Pokémon Omega Ruby or Pokémon Alpha Sapphire.
New Mega-Evolved Pokémon Mega Metagross!
Mega Metagross, the Iron Leg Pokémon, is a massive Steel- and Psychic-type Pokémon standing at 2.5 m (8’02”) and weighing 942.9 kg (2078.7 lbs). Upon Mega Evolving, Metagross’s Ability changes to Tough Claws, which increases the power of attacks that make physical contact. Mega Metagross also has a greatly increased Speed stat, with additional increases in its Attack, Defence, Sp. Atk, and Sp. Def, making Mega Metagross primed for both offence and defence.
Deepen your bonds with Pokémon-Amie and meet Cosplay Pikachu!
First introduced in Pokémon X and Pokémon Y, Pokémon-Amie returns in Pokémon Omega Ruby and Pokémon Alpha Sapphire. Pokémon-Amie allows Trainers to create close ties with their Pokémon by playing games together, petting them, and feeding them special snacks called Poké Puffs. As a player’s Pokémon become more affectionate, they will be more likely to do such things as evade attacks in battle, land critical hits, and get an overall boost in performance.
Players will see Pikachu like they’ve never seen it before - Cosplay Pikachu - in Pokémon Omega Ruby and Pokémon Alpha Sapphire. Meet Pikachu Rock Star, Pikachu Belle, Pikachu Pop Star, Pikachu Ph.D., and Pikachu Libre! They seem to have a connection to a kind of Contest Hall. Players will also be able to interact with Cosplay Pikachu in Pokémon-Amie. More information about the new Cosplay Pikachu will be revealed in August.
Journey through the Hoenn Region
Your Hoenn adventure begins when you meet Pokémon Professor Birch, who runs the Pokémon Lab in Littleroot Town. Professor Birch will help players begin their journey by giving them their first Pokémon and a Pokédex. The Pokémon that appear and the rarity of each will differ between Pokémon Omega Ruby and Pokémon Alpha Sapphire.
The first step to becoming the Champion is to challenge and defeat each of the Gym Leaders in the Hoenn region, including the main character’s father, Norman, who is the Leader of the Petalburg City Gym. It was also confirmed today that players will encounter and battle Rustboro City Gym Leader Roxanne, Dewford Town Gym Leader Brawly, Mauville City Gym Leader Wattson, and Lavaridge Town Gym Leader Flannery.
After defeating eight Gym Leaders, players will travel to the Pokémon League to battle the Elite Four, including Sidney and Phoebe. Upon defeating the Elite Four, Trainers will take on the Hoenn League Champion, Steven, and his Mega Metagross, in the hope of becoming the new Pokémon League Champion!
More information on Mega Diancie revealed!
Further details of how players can get Diancie for Pokémon X and Pokémon Y will be shared soon. Players who receive Diancie can Mega Evolve it in Pokémon Omega Ruby or Pokémon Alpha Sapphire.
Thursday, 10 July 2014
This Charizard is holding the Mega Stone that enables it to Mega Evolve during battle, becoming even more powerful than before! Pokémon X players will get a Charizard holding a Charizardite Y Mega Stone. The Charizard that Pokémon Y players get will be holding a Charizardite X.
Players heading to GAME should bring their copy of Pokémon X or Pokémon Y and Nintendo 3DS or 2DS system. GAME will also feature the recently released Pokémon TCG: XY - Flashfire expansion, where fan-favourite Charizard appears on several cards.
Charizard will be available at GAME UK only until August 10th. For shops without access to Nintendo Zone, Charizard fans can ask for a special code at the till.
Wednesday, 9 July 2014
Players will be able to share their Secret Base with other Trainers around the world using StreetPass functionality of the Nintendo 3DS and 2DS systems, or they can create a QR Code for their unique Secret Base, enabling friends to visit it with ease. When visiting other Secret Bases, players can meet other Trainers in the same base and invite them back to their own Secret Base as Secret Pals. Players can interact and battle with Secret Pals, who have special skills that can support players in their adventures, such as sharing new Decorations, making a Pokémon Egg hatch faster, or raising the level of a select Pokémon by one. The more Secret Pals players have in their Secret Base, the more special skills will be available to help them in their adventures.
Players can also capture flags while visiting other players’ Secret Bases. Flags are located beside the Secret PC in each Secret Base. The more flags a player collects, the higher the rank earned, which brings rewards like improving the skills of a player’s Secret Pals.
Pokémon Omega Ruby and Pokémon Alpha Sapphire are set to launch on Nintendo 3DS and 2DS systems worldwide this November.
Tuesday, 8 July 2014
Traditionally, Vivillon have distinctive colours and patterns on their wings based on the real-world region of the player. Fancy Pattern Vivillon is exceptional, since every player in the world will be able to obtain the same Vivillon pattern simultaneously as a special memento of this epic milestone.
To get the Fancy Pattern Vivillon:
- Connect your Nintendo 3DS system to the Internet.
- Select Mystery Gift on the main menu.
- Select Receive Gift, then Yes.
- Select Get Via Internet, then Yes.
- Watch as you receive Fancy Pattern Vivillon!
- Speak to the delivery girl in any Pokémon Center to receive your Vivillon.
- Be sure to save your game!
Monday, 7 July 2014
After witnessing the massive support internationally for the Kickstarter campaign, Digital Frontier reached out to Inafune to develop the animated TV series. (Note: Digital Frontier will not be using any of the funding from the campaign for the production of the animated series) Digital Frontier is actively seeking partners internationally including but not exclusive to merchandising, broadcasting and production. The studio has been recently pitching the series and is currently in talks with interested parties with announcements coming soon.
In September 2013, Keiji Inafune announced the Kickstarter campaign to fund the development of the Mighty No. 9 video game. The campaign reached over a $1 million in the first 24 hours, and by its end totaled about $4 million. Inafune rose to acclaim as a game designer after developing the well received Mega Man series, with over 50 titles and more than 30 million units sold worldwide across most major consoles and handhelds. He went on to oversee several other hit games, including Street Fighter IV, Resident Evil 2, Dead Rising, and many other beloved hits that all went on to become million sellers internationally. In 2010, he started his own game studio titled comcept Inc. based out of Osaka and Tokyo, Japan.
Digital Frontier has a distinguished history of making high quality, full CG content for film, TV and games. Founded in 1994, Digital Frontier is one of the biggest animation houses in Japan equipped with over 350 award-winning artists on hand not only domestically but also in sister studios based out of Malaysia and Taiwan. The studio has built a large portfolio of international hits such as Appleseed (2004), Appleseed Saga: Ex Machina (2007) Summer Wars (2010), and Wolf Children (2012) as well as a strong catalog of CG animation for game related content, including Metal Gear Solid 4 (2008), White Knight Chronicles (2008), Tekken: Blood Vengeance (2011), Resident Evil: Damnation (2012), and Metal Gear Rising (2013).
Wednesday, 2 July 2014
Nintendo and Capcom have today confirmed that they have entered into a new distribution agreement for Monster Hunter 4 Ultimate that is scheduled for release across Europe on Nintendo 3DS and 2DS systems in early 2015. Under the terms of the agreement Nintendo will be responsible for the sales, marketing, PR and distribution of the games throughout European territories and Australia, with Capcom remaining as publisher.
Monster Hunter 4 Ultimate is the newest instalment in the popular Monster Hunter series, which has sold more than 28 million units worldwide to date. In Monster Hunter 4 Ultimate, players will take on the role of a hunter that joins up with a travelling caravan to explore new lands and towns along the way. This grand adventure will include hundreds of quests to take on a variety of extraordinary creatures that yield valuable resources used for weapons and equipment. Launching on Nintendo 3DS and 2DS, Monster Hunter 4 Ultimate represents the biggest leap forward ever for the series with more new content and exciting features than ever before. Also, for the first time ever for the Monster Hunter series on a handheld system, players will be able to join up with three friends over the internet via the Nintendo Network, as well as the previously available local wireless option.
Monster Hunter 4 Ultimate will take players to new heights, literally, with the introduction of more vertical and lateral movement than ever. An expanded repertoire of actions will create more dynamic hunting experiences with fluid climbing motions and the ability to jump attack from walls or ledges. In addition, players will be able to ride atop a monster for a limited time as they hang on and deliver attacks. With the addition of two new weapon classes, challenging new monsters and numerous locales, Monster Hunter 4 Ultimate will be the most robust hunting experience yet.
Monster Hunter 4 Ultimate, the biggest leap forward for the series, launches across Europe on Nintendo 3DS and 2DS in early 2015.
This season, the Power Rangers Super Megaforce must defeat a massive alien Armada sent to conquer earth. With the help of their supernatural guardian, Gosei, the Power Rangers are given special morphers and keys that allow them to morph into Super Megaforce Rangers. Before getting into fights, fans will use various Legendary red rangers, gaining access to their incredible powers, weapons, Zords and Megazords.
“Our collaboration with Saban to entertain kids has always been fruitful, proof with the last Power Rangers Megaforce which encountered a huge success! This time, the game will offer to kids several amazing features such as controlling various Legendary red Rangers, using incredible powers, Zords and much more! Once again, our kids will be the hero in this stirring battle against the evilest foes they will ever encounter!” Herve Hoerdt, Vice President of IP Strategy at Bandai Namco Games Europe.
In this new game, fans will be able to play as their favorite Super Megaforce Rangers in addition to the Legendary Red Power Rangers and the iconic Mighty Morphin Power Rangers. Players will also engage in epic Zord battles to conquer the colossal monsters that threaten humankind.
Thursday, 26 June 2014
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Tuesday, 24 June 2014
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Friday, 13 June 2014
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Thursday, 12 June 2014
Fossil Fighters: Frontier — known in Japan as Fossil Fighters: Infinite Gear in Japan — involves excavating the bones of dinosaur-like creatures known as Vivosaurs and reconstructing them to create an entirely new beast. One of the big new features of Frontier is the ability to drive around the landscape and track down fresh fossils with your handy radar system.
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Fossil Fighters: Frontier — known in Japan as Fossil Fighters: Infinite Gear in Japan — involves excavating the bones of dinosaur-like creatures known as Vivosaurs and reconstructing them to create an entirely new beast. One of the big new features of Frontier is the ability to drive around the landscape and track down fresh fossils with your handy radar system.
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Code Name: S.T.E.A.M. is a new take on strategy games inspired by third-person shooters. Like the Fire Emblem and Advance Wars games before it, Code Name S.T.E.A.M. tasks players with planning out strategic moves using a team of soldiers to do battle with enemy forces. But this game throws a wrench into many of the conventions familiar to the genre.
For starters, the game takes place in a vibrant steampunk world, weaving its globe-spanning tale in the art style of a classic comic book. The title refers to an elite team of steam-powered special-forces soldiers composed of absolutely wild and wholly unexpected characters who must battle an extraterrestrial menace. To establish a connection to the main playable characters and to emphasize the verticality and depth of the level design, the perspective of Code Name: S.T.E.A.M. uses a behind-the-shoulder perspective at the level of the players’ squad. Players outflank and outshoot the enemy in a fully 3D battlefield with a customizable four-member team. To defeat aliens, they have to take cover, set up ambushes and unleash crossfires and counter-attacks. For every move taken or action performed, a steam gauge is slowly depleted, forcing players to use strategy to achieve their objectives. Along the way, players will acquire new items and weapons that give them more strategic options and firepower.
Code Name: S.T.E.A.M. will launch exclusively for the Nintendo 3DS family of systems in 2015.