Showing posts with label PSVita. Show all posts
Showing posts with label PSVita. Show all posts
Wednesday, 25 February 2015
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations – as unforeseen consequences intersect and reality once again slips back into a brilliant haze of neon and bloodshed.
Hotline Miami fans can now pre-order to receive 10% off Hotline Miami 2: Wrong Number and the Digital Special Edition that includes the exclusive Hotline Miami 2: Remix EP featuring six select music tracks remixed by M|O|O|N, Scattle and Carpenter Brut.
Dennaton Games and Devolver Digital have also partnered with Overkill Software to introduce exclusive new Hotline Miami 2: Wrong Number masks and a “Jacket” character pack for PAYDAY 2 free to owners of Hotline Miami 2: Wrong Number and the Digital Special Edition.
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Wednesday, 13 August 2014
The two studios have previously brought PixelJunk Monsters Ultimate and Shooter Ultimate to PlayStation, building on some great titles from the past. NNG however is a new venture for the studios, as it represents their first co-development on a new project alongside the Strategic Content team at Sony Computer Entertainment Europe.
Lee Hutchinson, CEO of Double Eleven, opens up about their work on the project: “We’ve always been impressed with Q’s ability to generate very unique worlds and play mechanics, and NNG we believe is the pinnacle of their efforts! It’s a big project, both in terms of scope and ambition and we’re delighted to be involved in designing and developing the game with Q.”
NNG is a genre melter that’s a co-op multiplayer game about building, expanding and maintaining an interstellar soup factory with your friends. It blends elements of tower defence, sandbox exploration, co-op platforming, resource management and construction, set in a unique living eco-system.
Dylan Cuthbert, founder of Q-Games had this to say, "Working with Double Eleven on bringing our games to life on PlayStation has been brilliant all around, letting us focus on gameplay fun more instead of the attention to detail and logistics needed for other versions. This is great for fans as they get the best of both worlds!"
In NNG there is heavy emphasis on playing online as Double Eleven are putting a lot of energy into creating a seamless drop-in co-op experience, allowing PS4™ and PS Vita players to all play within the same game; whether playing online or on the couch. Co-op play, has been at the core of the PixelJunk games and it will remain central to Nom Nom Galaxy PSN.
Nom Nom Galaxy is being created with the support of Sony Computer Entertainment’s Strategic Content team, who aim to bring the best new games to PlayStation. Shahid Ahmad said “At PlayStation, we’re big fans of Double 11 and Q Games. Together, they blend technical prowess and design flair to perfection, serving up game after excellent game. We’re delighted to be working with them again on Nom Nom Galaxy, which is shaping up to be their best collaboration yet for PlayStation 4 and PlayStation Vita.”
In addition to co-operative play, Double Eleven are going to introduce asynchronous and community challenges as well as many other new enhancements that will be revealed in future announcements. Double Eleven were the first studio to release a PS4 and PS Vita cross play title.
Goalkeepers in FIFA 15 will now look, move, and think like their real world counterparts with new AI that allows them to anticipate shots and passes, move with positional awareness, and display an array of new animations. Next Gen Goalkeepers is just one element of this season’s gameplay innovations that make FIFA 15 more immersive and responsive so fans can Feel the Game.
FIFA 15 adds all 18 clubs from the Turkish Süper Lig and gives the Barclays Premier League, the most played league across EA Sports FIFA, an authenticity overhaul. Fans will be able to play FIFA 15 in all 20 stadiums of the Barclays Premier League, with chants captured from live events of the 2013/14 Barclays Premier League season, and new commentary - matches will showcase broadcast overlays that are synonymous with the international TV presentation of the league. And more than 200 new realistic player faces have been 3D scanned and rendered for FIFA 15.
“We’re delivering innovations and improvements that have been at the top of our fans’ wish list: new goalkeepers, more responsive gameplay, and the Turkish Süper Lig,” said David Rutter, Vice President and General Manager at EA. “This year we’ve put the game in the hands of fans earlier than ever before, listened, and delivered what they want in gameplay, authenticity, and modes.”
The most popular game mode in the franchise, FIFA Ultimate Team (FUT) adds new features to help fans build and manage a team of their football heroes. Loan Players gives fans a chance to determine if some of the most highly sought after FUT players are suitable for their squads by signing players on loan via EA Sports Football Club Catalogue and playing with them for a limited number of games. A powerful new squad planning tool Concept Squads gives access to every player available in FIFA Ultimate Team so fans can view team chemistry and plan their next line-up or transfer market move. Once fans build a squad, they can play Friendly Seasons in FIFA 15 Ultimate Team – fans can challenge friends in a five match season format and track their stats in the new progress menu. FIFA 15 Ultimate Team also sees the arrival of a number of new FIFA Ultimate Team Legends, only on Xbox.
In Career Mode, an all-new Team Management system gives fans the chance to customize up to six different team sheets and alter formations, tactics, and roles based on their next opponent – making it a seamless transition as they progress from game-to-game throughout their careers. Team Management also offers fans the chance to personalize gameplay by assigning up to five different attacking and defending player Instructions to each of the 10 outfield player positions. Instructions dictate the type of attacking runs and defensive positioning players will adopt.
EA Sports Football Club is more interactive than ever before connecting fans to their club, friends, and favourite modes. Fans can now share news, interact with friends, and redeem items all via a new contextual EA Sports Football Club widget that gives fans direct access to the Football Club Catalogue and news feed. Strengthening the connection to clubs and leagues around the world, FIFA 15 adds a live football news hub, Match Day Live. Updated as news is published, and powered by Goal.com, Match Day Live will bring stories, stats, and league tables directly to the FIFA 15 menu so fans can stay up-to-date with information from the top leagues around the world.
FIFA 15, developed at EA Canada, will release worldwide in September on PC, Xbox One and the PlayStation 4, and is available for pre-order now on Origin and other retailers. A version of FIFA 15 will also release on the Xbox 360, PlayStation 3, Wii, Nintendo 3DS and PlayStation Vita this Fall. Not all game features are available on all gaming platforms.
Fans who pre-order FIFA 15 Ultimate Team Edition will receive approximately $40 USD value of FIFA Ultimate Team content including new EA Sports Football Club items and game celebrations.
Tuesday, 8 July 2014
The following tables and table packs will be available for download on PS4 starting next week, priced as listed:
- Marvel Pinball Vengeance and Virtue –Ghost Rider, X-Men, Thor, Moon Knight ($9.99/€9,99/£7.99)
- Classic Pack –Tesla, V12, Shaman, El Dorado ($9.99/€9,99/£7.99)
- Fantastic Four ($2.99/€2,99/£2.49)
- Captain America ($2.99/€2,99/£2.49)
- Marvel Civil War ($2.99/€2,99/£2.49)
- Super Street Fighter II Tribute ($2.99/€2,99/£2.49)
- Mars ($2.49/€2,49/£2.15)
- Excalibur ($2.49/€2,49/£2.15)
“Since we began working on the PS4 version of Zen Pinball 2, we’ve been considering the best possible way to bring all of our tables to PlayStation 4 fans,” said Mel Kirk, VP of Publishing at Zen Studios. “We couldn’t be more pleased to not only bring over the vast majority of fan-favorite tables to the new system, but provide it to them at no additional cost for those who purchased them originally.”
Players looking to utilize cross-platform purchasing for the tables are encouraged to purchase them on either their PlayStation 3 or PlayStation Vita systems before using the Import Table function from within the PlayStation 4 version of Zen Pinball 2.
Friday, 27 June 2014
Fans will experience Warrior Orochi 3 in a brand new light as they enter the fray with the implementation of new generation console features, new storylines and scenarios. There is enough new gameplay content and depth of replayability to satisfy warriors of all levels including special cross over characters such as Sophitia from the SoulCalibur series and battle stages from Atelier, Dynasty Warriors, Ninja Gaiden Sigma 2 and Samurai Warriors.
New features in Warriors Orochi 3 Ultimate include:
"One Warrior against a Thousand ” Battles - Densely populated battlefields with up to 100 enemies on screen, each with progressive AI add to the exhilarating battle, amplified by new moves including Aerial Special attacks, Triple Rush (a system which allows the player the ability to switch between individual characters or unleash attacks as a party of 3) and True Musou Burst, the powerful finishing move executable by up to 6 characters.
New and Crossover characters - The legion of warriors is larger than ever with 145 playable characters including the introduction of Abe Seimei and Shennong , just 2 of 9 that are new to the series, cameos include Xu Shu from the Dynasty Warriors franchise and Rachel from Ninja Gaiden Sigma 2 with more to be announced including the Atelier and Samurai Warriors series.
Captivating Lands and Stages - Lands and battlefields are dramatically rendered drawing from the dark, sinister imagery in the Orochi series totaling 51 distinct stages with cross-over stages melding universes including Atelier, Dynasty Warriors, Ninja Gaiden Sigma 2 and Samurai Warriors, furthermore, Musou Battlefields allow for customization including character models and battle cries.
The mythology of the Orochi universe expands— A new main storyline brings the heroes together again after the death of the Demon Snake as they are called upon by a mysterious stone to return to the chaotic din of battle. Additionally, new side stories provide a multitude of new scenarios and uncover secrets, the story extends with the ability to battle from a different point of view or even “what if” hypothetical stages that exist in a parallel world.
Gameplay modes - Adding to both Online and Offline competition, new modes include Duel Mode, a fusion of team battles (up to 3 vs 3) and card battles, Craft Weapons function to alchemy even more powerful weapons, Officer Requesting and Summoning, Formation Skills and Dragon Portals that can be used to escape the battlefields, weaken enemies or recover party members Life Gauge.
Share experiences Online - PS4 system players will be able to capture screenshots and live stream, share and see live comments which can impact either players’ games or co-op in Story mode, Free Mode and the new Gauntlet Mode.
Cross-Play and Cross Save functionality - Co-op, data sharing and saving, and save data is now possible between PS3 system, PS4 system and PS Vita system versions, including save data importing of the original Warriors Orochi 3 on PlayStation 3.
Thursday, 12 June 2014
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Monday, 9 June 2014
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Fans with a talent for designing potential murder scenes will be able to create a floor plan and place items within including furnishings, fashionable décor, weapons, and unforgiving enemies armed with whatever instrument of death you choose.
“After intense negotiations Dennaton Games has agreed to let me create a level called Fork Parker’s Mansion of Pain using the new Hotline Miami 2: Wrong Number level editor,” said Devolver Digital CFO Fork Parker. “One room is just seven dogs and a dude with an Uzi. Good luck, nerds.”
Hotline Miami 2: Wrong Number will launch later this year on PC, PlayStation 4, PlayStation 3 and PlayStation Vita.
With Emotional Intelligence, FIFA 15 models the emotional state of all 22 players on the pitch, giving fans a chance to experience first-hand the attitudes and personalities of the world’s best football players during a match. FIFA 15 players now have a range of emotions that evolve contextually throughout the game based on interactions with opponents and teammates. Each player has an attitude or feeling towards everyone else on the pitch and will react accordingly during the game’s events – frustration after missed passes, anger with hard tackles, and excitement when chances are taken are just some of the over 600 reaction animations that could tell the story of the game.
“We want our fans to feel the highs and lows of the drama that is football, and experience the emotional rollercoaster that plays out during a match,” said David Rutter, Executive Producer, EA Sports FIFA. “We’re now able to immerse you in the game and let the story of the match unfold based on new commentary, crowd activity, and the natural reactions of the players, which make every game unique.”
In FIFA 15, Authentic Player Visuals come to life on a Living Pitch where everything is alive and the turf evolves at every step, plant, or slide. For the first time ever, the FIFA development team utilized physically based rendering to bring atmospheres and players to life, further blurring the line between the virtual and real world of football. The new rendering works in combination with a new player model and rigging system to make every athlete look and feel athletic, lean, and true to their natural form. FIFA 15 is played on a Living Pitch where boots and hard slide tackles will leave their mark as each match progresses; players will get mud and dirt on their kits. Other visual details including animated LED ad boards, corner flag and goal frame movement, and realistic atmosphere conditions will keep fans immersed in the game.
“Visually, this is the biggest step the FIFA franchise has ever taken,” said David Rutter. “We set out with the goal of creating atmosphere, players, crowds, and pitches that not only look like they do on match day, but also feel like they do when you play or watch football – it’s a level of immersion we’ve never been able to bring to the game before.”
Agility & Control builds on step-based locomotion and delivers an all new level of responsiveness and control to FIFA 15. Tuned player biomechanics cause players to react and move with balance and closer control when in possession of the ball. Precise steps and turns at low speed, and closer control at high speeds will give FIFA 15 fans more control and increased mobility when commanding players on the pitch. New stutters and strides let you cut, sprint, and explode out of turns, and run touch dribbling gives players’ personality that reflects their real self. A new ball physics system models ball movement depending on the spin and the precise contact with the ball. The accurate movement of the ball, combined with the control of the player brings a new level of realism to dribbles, touches, passes, and deflections in FIFA 15.
Off the ball, Man to Man Battles transforms defending in FIFA 15. Players now use full-body defending to separate their man from the ball, while possession tackles will reward great defending, helping defenders keep the ball close to their feet when a challenge is made. New shoulder barges, shirt pulling, and big fall physics allow fans to feel the battle making dispossessing opponents more rewarding than ever.
Opponents and Teammates in FIFA 15 now make decisions just like real athletes. New to FIFA 15, players now have short, medium, and long term objectives that they decide upon as a team and execute using Team Tactics. If a team is up by a goal, they might park the bus, or if they are down a goal, they might try to get it in the mixer to be more direct in attack and secure a last gasp winner. This, along with other Team Tactics and mentality choices, creates emergent and realistic gameplay moments that become part of every game.
FIFA 15, developed at EA Canada, will release worldwide in September on PC, Xbox One and the PlayStation 4, and is available for pre-order now at http://www.origin.com and other retailers. A version of FIFA 15 will also release on the Xbox 360, PlayStation 3, Wii, Nintendo 3DS and PlayStation Vita this Fall. Not all game features are available on all gaming platforms.
Thursday, 5 June 2014
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Wednesday, 4 June 2014
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Tuesday, 3 June 2014
Since its original announcement in 2010, fans have been clamoring for information about Samurai Warriors 4. Now a new chapter of the saga unfolds with more than 55 playable warriors to choose from, devastating new attacks and exciting new modes. Features include:
55 New and Updated Characters— Nobuyuki Sanada and Yoshitsugu Otani join the fray, along with Takatora Todo, Naotora Ii and Munenori Yagyu previously only available in Japanese releases of Samurai Warriors along with major overhauls of appearance and rearrangements in battle moves for fan-favorite characters such as Yukimura Sanada and Nobunaga Oda adding to the diverse range of more than 50 playable characters.
Disseminate the Enemy Ranks— Battles are more thrilling than ever with new maneuvers including Hyper Attacks which allow for rapid moment on the battlefield combined with high powered attacks, a powerful Rage Attack which can be reached when the Spirit Gauge is full, deadly finishing moves with Mighty Strikes and the ability to mount and dismount horses seamlessly, additionally existing moves have all been powered up from their previous iterations.
New Battle Modes— Enhancements and newly implemented gameplay systems create a deeper and more satisfying combat experience, including the all-new ability to switch between two characters in real-time, adjustments to morale, Officer development and the return of the popular portable item system found in Samurai Warriors 3 are just some of the features players will find to gain the advantage in combat.
Unfold the rich tapestry of the Warring States era— The Story Mode portrays the tales surrounding the battles by faction, deepening the relationships between characters and is separated into two parts, regional stories, which tell the tales of the officers of various regions around the land such as Kyūshū and Shikoku, and the story of unification, which details events up to the end of the Warring States era.
Leave a mark on history— In the new “Chronicle Mode”, while completing various quests, meeting new officers and collecting items, players discover the world of Samurai Warriors through their own design with more ways to customize than ever before including a vastly upgraded Create Character system.
Living World— PlayStation 4 players will experience an even more engaging saga with highly detailed landscapes and breathtaking skies that reflect true to life lighting and shadow effects and battlegrounds packed with significantly more enemies on screen.
Cooperative Play and Cross Save functionality— All modes can be played cooperatively via Network Play across the PS3, PS4 and PS Vita system, additionally save data can be shared across all three systems.
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Thursday, 29 May 2014
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Having already conquered the PC, Xbox 360 and PlayStation 3 with its inexplicably compelling blend of heavy machinery and virtual backbreaking drudgery, Farming Simulator 14 is now coming to the Vita and 3DS handhelds.
Having already conquered the PC, Xbox 360 and PlayStation 3 with its inexplicably compelling blend of heavy machinery and virtual backbreaking drudgery, Farming Simulator 14 is now coming to the Vita and 3DS handhelds.