Showing posts with label Never Dead. Show all posts
Showing posts with label Never Dead. Show all posts
Wednesday, 29 February 2012
In Volume 2, players can combat sinister new hazards and grueling challenges while trying to keep their limbs. Fans can also enhance their online playing experience with a new playable character, National Anti-Demon Agency (NADA) Chief Sullivan, three new challenges within the expanded Sewers level, and two additional online costumes for Bryce Boltzmann.
Highlights of the NeverDead Expansion Pack Volume 2 include:
New Character: There is a new character available for the online mode, Chief Sullivan of NADA. Utilize his leadership and level-headed nature while trying to keep his body from being torn limb-from-limb.
Egg Hunt: Scour the expanded Sewers level for collectables by delivering them to designated "Score Zones." Make sure to hold on tight to your collectibles as opponents can snatch any that you drop along the way. With enemy ambush points and environmental hazards at every turn, this challenge is tricky!
Fragile Alliance: A competitive race through a number of checkpoints spread across the map. You can interrupt other players' progress by attacking each other. The increase of environmental hazards and enemy spawn points will keep you on your toes.
Onslaught: In this challenge, unlock the entire Sewers level by defeating all the enemies. Demon seals that block off areas will dissipate as you defeat enemies from the previous area, providing more controlled player movement and encounters.
Two Additional Character Costumes: Dress Bryce up in these new costumes before going back into the online fray.
Wednesday, 22 February 2012
In addition to Volume 1 comes NeverDead Expansion Pack Volume 2, which will be available for download on February 28th, 2012. In Volume 2, fans can enhance their online playing experience with new playable character, NADA Chief Sullivan, three new challenges within the expanded Sewers level, and two additional online costumes for Bryce Boltzmann.
The NeverDead Expansion Pack Volume 2 includes:
New Character: There is a new character available for the online mode, Chief Sullivan of NADA. Utilize his leadership and level-headed nature while trying to keep his body from being torn limb-from-limb.
Three New Gameplay Challenges - Revisit an expanded Sewers level with 3 all-new challenges:
Egg Hunt: Scour the expanded Sewers level for collectables by delivering them to designated "Score Zones." Make sure to hold on tight to your collectibles as opponents can snatch any that you drop along the way. With enemy ambush points and environmental hazards at every turn, this challenge is tricky.
Fragile Alliance: A competitive race through a number of checkpoints spread across the map. You can interrupt other players' progress by attacking each other. The increase of environmental hazards and enemy spawn points will keep you on your toes
Onslaught: In this challenge, unlock the entire Sewers level by defeating all the enemies. Demon seals that block off areas will dissipate as you defeat enemies from the previous area, providing more controlled player movement and encounters.
Two Additional Character Costumes: Dress Bryce up in these new costumes before going back into the online fray.
Wednesday, 8 February 2012
Highlights of the NeverDead Expansion Pack Volume 1 include:
New Character: Play as the fashionable, charismatic pop-idol, Nikki Summerfield in cooperative challenges with your friends through online multiplayer.
Three New Gameplay Challenges - Revisit an expanded Asylum level with 3 all-new challenges:
Egg Hunt: Scour the expanded Asylum level for collectables scoring points by delivering them to designated "Score Zones." Make sure to hold on tight to your collectibles as opponents can snatch any that you drop along the way. With enemy ambush points and environmental hazards at every turn, this challenge is tricky!
Fragile Alliance: A competitive race through a number of checkpoints spread across the map. You can interrupt other player's progress by attacking each other. The increase of environmental hazards and enemy spawn points will keep you on your toes.
Onslaught: Unlock the entire Asylum level section-by-section by defeating all enemies.. Demon-seals that block off areas will dissipate as you defeat enemies from the previous area, providing more-controlled player movement and encounters.
Two Additional Character Costumes: Dress Bryce up in these new costumes before going back into the online fray.
Wednesday, 25 January 2012
In NeverDead players take on the role of the undead Bryce Boltzmann, who has once again risen to destroy the demons, to prevent chaos and devastation of the earth. The regenerative powers of the hero allows players to repair any lost limbs, and reattach them. Even when all limbs have been removed, Bryce can roll around as a head, looking to reattach his lost parts. He can even use his amputated body parts as weapons, throwing arms into clusters of monsters, and still firing the attached gun, or lobbing his head into seemingly impossible areas, to gain access to new parts of the map.
Thursday, 12 January 2012
The brainchild of Shinta Nojiri -who previously directed the creation of the Metal Gear Acid series- and co-developed with Rebellion Software, NeverDead stars an immortal hero named Bryce Boltzmann who, alongside his partner Arcadia, works for an agency tasked with defeating demonic incursions. When demons from the dawn of time emerge on present-day Earth, players guide Bryce on his mission to seek and destroy the hostile invaders.
As NeverDead’s monster menagerie shows its variety with bigger and nastier adversaries, the side-effect of Bryce’s immortality is revealed. When attacked, Bryce can be torn limb from limb, but will nevertheless survive and can reattach any missing limbs. Even when all limbs have been removed, players can roll around as a head, looking to reattach lost parts. Players can also use their amputated body parts as weapons, throwing arms into clusters of monsters, or throwing their head into seemingly impossible areas to gain access to new sections of the NeverDead map.
“In NeverDead, we‘ve gone all out to change the approach the player takes in battle,” said Shinta Nojiri, creator of NeverDead. “Losing a limb is a mere inconvenience and Bryce’s physical skills allow a wealth of ways to take out the enemy – from close-range combat, to throwing limbs into clusters of monsters and shooting them remotely. This adds a level of humor to the game that brings the world-weary main character to life, while players revel in game worlds that are fully interactive and eminently destructible.”
Thursday, 1 December 2011
The brainchild of Shinta Nojiri, and co-developed with Rebellion Software, NeverDead stars an immortal hero called Bryce Boltzmann who, alongside his partner Arcadia, works for an agency tasked with dealing with demonic incursions. As demons from the dawn of time emerge on present-day Earth, so Bryce – armed with an arsenal of guns and a Butterfly-Blade – and the gun-toting Arcadia must locate and destroy the hostile invaders. As the malformed adversaries appear, the heavily-armed Bryce must protect his sidekick and work together to kill them all.
However, as the monsters get larger and more vicious, the side-effect of Bryce’s immortality is revealed. For, as the player is attacked by the various miscreants, Bryce can be torn limb from limb, but can simply reattach the parts to his body. Even when all limbs have been removed, Bryce can roll around as a head, looking to reattach his lost parts. He can even use his amputated body parts as weapons, throwing arms into clusters of monsters, and still firing the attached gun, or lobbing his head into seemingly impossible areas, to gain access to new parts of the map.
“For NeverDead, we‘ve gone all out to change the approach the player takes in battle,” explained Shinta Nojiri, creator of NeverDead for Konami Digital Entertainment. “Losing a limb is a mere inconvenience and Bryce’s physical skills allow a wealth of ways to take out the enemy – from close-range combat, to throwing limbs into clusters of monsters and shooting them remotely! This adds a level of humour to the game that brings the world-weary main character to life, while players can revel in game worlds that can are fully interactive and eminently destructible.”
Konami has also confirmed that NeverDead will also be the focus of DLC elements and add-ons, further details for which will follow soon.
Monday, 22 August 2011
*Please ignore the 'Please tune into part 2' at the end of the second video, this is just a typo error and is meant to say part 3.











