Tuesday, 5 April 2011
The first of Iridium Studios’ titles, Sequence features over 12 hours of gameplay, 90 minutes of recorded dialogue, and 28 tracks from Ronald Jenkees and Michael Wade Hamilton. Players switch back and forth between three separate streams of notes, fending off enemy attacks while maintaining a constant barrage of offensive and defensive spells. The art and character design were completed by Wendi Chen. The game will be released on Xbox Live Indie Games later this month.
“People say things, and sometimes those things are funny,” said an important and famous person, who asked not to be named because he probably does not exist. “Sequence gets that.”
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