Wednesday, 31 August 2011


CloakWork's advanced cloth simulation technology, Shroud, has been licensed by IO Interactive for their upcoming title, Hitman: Absolution. Currently in development, Hitman: Absolution will use Shroud to create real-time dynamic interactive clothing and soft-body physics effects.

“Shroud allowed us to reach new creative heights with Hitman: Absolution. It was quick and easy to implement into our engine and tool chain, and it really helps Agent 47 look good in his suit...and you know how good Hitman likes to look”, said Tore Blystadt, Game Director of Hitman: Absolution.




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