Friday, 23 December 2011
Blackwell was inspired by the story of Nellie Bly, a journalist who faked mental insanity to report the brutalities of the Women's Lunatic Asylum on Blackwell's Island, in year 1887. " Her story is absolutely admirable.” states Claudia Stræde, the Game Director “I think it requires a game! I consider this a tribute to her and all the innocent women behind bars in that era.”
The game takes place as a young woman under narcotic effects, with no other options but hiding and sneaking past the wardens patrolling Blackwells Asylum. Wardens will pick up on any suspicious sound they hear, investigate doors left carelessly open and lights left on in rooms supposed to be dark.
Drugs may twist hallways, give tunnel vision, cause dizzyness and violent blinding from sudden light. But messing with senses has a bright side: sounds come alive, they ripple like waves through walls and furniture, warning players of dangers ahead.
The game comes free-to-play in any Unity-friendly browser for PC and Mac. Those interested can play the game directly in a browser here (may have a long loading time), or additionally the Windows build of the game can be downloaded here.
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