Wednesday, 1 February 2012
After giving their first hands-on to positive reviews in early 2011, 5th Cell made the desision to give the title an extra year of development time, iterating on all previously existing components, and introducing several new ones. "This extra year has been really useful in refining Hybrid to become a truly '5Th Cell' game," said CEO and creative Director, Jermiah Slaczka. "Everyone on the team has been working extremely hard and we're all incredibly proud of what's been accomplished."
New features added to the game include:
Revamped Combat Focused Movement - Players can now fly directly from cover to cover with a push of a button. While in flight, the player has free control of the hero's horizontal and vertical movement, speed, specific landing location, and the ability to engage in combat.
New look - Completely redesigned look featuring new characters, more detailed and varied environments, and polished interface, all running at 60FPS at 720p.
World Map - Players fight in a persisent online world war where every battle matters, collectively building bases for the Paladins or the Variant to help their faction conquer the Earth.
Deep Customization - Mix and match weapons, abilites, and specialties on the fly.









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