Since Escape Plan’s global unveil in August 2011 at Gamescom in Cologne, Germany, we have been hard at work breathing life into Lil & Laarg, porting the Unity engine to PS Vita, and creating a new style of “survival humor” gameplay that takes full advantage of the unique features of the PS Vita in stunning black-and-white graphics.
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Since Escape Plan’s global unveil in August 2011 at Gamescom in Cologne, Germany, we have been hard at work breathing life into Lil & Laarg, porting the Unity engine to PS Vita, and creating a new style of “survival humor” gameplay that takes full advantage of the unique features of the PS Vita in stunning black-and-white graphics.
Read Full Article
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