Friday, 9 March 2012


A couple weeks ago we saw a wub-wub-filled new trailer for Borderlands 2 revealing the release date, all of the new playable characters, and some other exciting details about the upcoming sequel to Gearbox’s loot-fest shooter. To catch up with all the new info on the game, I spoke with writer Anthony Burch and concept designer Scott Kester. They explained the approach behind each of the new characters, the size of the game world, and whether or not the first game’s characters will be playable.

Read Full Interview

A couple weeks ago we saw a wub-wub-filled new trailer for Borderlands 2 revealing the release date, all of the new playable characters, and some other exciting details about the upcoming sequel to Gearbox’s loot-fest shooter. To catch up with all the new info on the game, I spoke with writer Anthony Burch and concept designer Scott Kester. They explained the approach behind each of the new characters, the size of the game world, and whether or not the first game’s characters will be playable.

Read Full Interview

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