Wednesday, 16 May 2012
The hub of the Halo 4 multiplayer experience is the UNSC Infinity – the largest starship in the UNSC fleet that serves as the centre of your Spartan career. Here you’ll build your custom Spartan-IV supersoldier, and progress your multiplayer career across all Halo 4 competitive and cooperative game modes. Surrounded by the sights, sounds and crew of the biggest vessel in the UNSC fleet, your multiplayer experience will be embedded in the fiction of Halo like never before, where your progress and game choices affect your appearance, arsenal, and role on the battlefield.
The story of the UNSC Infinity intersects with the Halo 4 campaign, then continues on in a brand-new, story-driven experience known as Spartan Ops. A first of its kind and an exciting new addition to the Halo franchise, Spartan Ops is an episodic adventure that blends immersive storytelling, high-quality cinematics, and action-packed gameplay to deliver an unprecedented serialised experience.
Through a weekly series of cinematic episodes on Xbox LIVE, Spartan Ops will tell the continuing story of the UNSC Infinity, following the events of Halo 4. These episodes will centre on the UNSC Infinity leaders and crew, and a new team of Spartans – Majestic Squad. These cinematic episodes will provide the backdrop for the weekly Spartan Ops gameplay missions. Playable in single-player or cooperatively (with up to three friends), players can explore the corners of Requiem in these objective-based missions, and help uncover the secrets of the mysterious Forerunner world.
Access to Spartan Ops is included with Halo 4 at no additional charge – effectively delivering two campaign experiences in one game.
The competitive multiplayer modes of Halo 4, known as War Games, take place on the combat deck of the UNSC Infinity with new game modes and strategies to help you progress your Spartan-IV career, while also delivering an experience that’s still distinctly and uniquely Halo. More details on all the modes of War Games will be released at a later time.
Halo 4 features a vastly expanded suite of new multiplayer modes, weapons, vehicles, armour abilities, a new loadout and player progression system, and a new armour modification system that introduces gameplay - enhancing customisations for the first time in a Halo game. These advancements can be used in both Spartan Ops and certain War Games matchmaking playlists, empowering player choice, vastly expanding their creative options, and make the experience deeper for core fans and more approachable for newcomers.
The Halo 4 player progression system goes beyond simple aesthetic upgrades, encouraging players to invest time and effort to create a Spartan that looks and plays the way they want. Players can earn and activate combat enhancements called “Specialisations” based on the style of play they engage in, from stealth to all-out assault, and everything in between.
Microsoft has also today revealed details of the Halo 4 Limited Edition, which is now available for pre-order for the Xbox 360, details of which can be fount here.









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