Wednesday, 9 May 2012
In Path of Exile, any class can use any skill, weapon or trap, allowing for a huge variety of possible character builds. The Shadow is particularly well suited to traps and fast weapons like claws and daggers.
Using Path of Exile’s support gem system, the Shadow can turn any spell into a trap or remotely detonated mines. For instance, the Shadow can link a Frost Wall skill gem with a Remote Mine support gem to create a Frost Wall Mine which they can place to strategically trap enemies.
Grinding Gear Games’ producer Chris Wilson says the Shadow is one of the more difficult classes to play due to his fragility. “He more than makes up for it if handled with skill. His hit-and-run style of combat makes the most of his natural Evasion and Energy Shield, and rewards strategic coordination of attacks, spells, and traps.”
His signature tactic is to lay hidden traps and to lure his opponents in. When they step too close, the trap springs and his foes find themselves caught in place, missing a leg or blown to pieces in a fiery explosion. Alternatively, he can place remote mines which are manually detonated, ideally in the middle of clusters of enemies.
As an indie game developed by a team of hardcore action RPG fans, Path of Exile has several unique takes on the genre. It features a unique skill gem system, a huge passive skill tree, extensive character customisation and PvP combat in a persistent online world. The game is free to play, but does not feature ‘pay-to-win’ microtransactions. Path of Exile will enter Open Beta in late June.
The first chance to play the Shadow character will be in this weekend’s public stress test. The Path of Exile Beta servers will open for public access at 5pm PDT on Friday, May 11th and will end at 11:59pm PDT Sunday night, May 13th. A full FAQ about the public weekend is available at pathofexile.com.
The Shadow class can be seen in action below thanks to an exclusive look by youtuber Total Biscuit.
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