Monday, 4 June 2012
In the video Nintendo Global President Satoru Iwata illustrates how the Wii U will revolutionize how people will connect with games, each other and entertainment through the system’s unique and integrated second-screen controller.
With the television and the Wii U GamePad working as two integrated screens, the Wii U creates unique possibilities for gaming, allowing “asymmetric” game play where each player can have different goals, challenges and views within the same shared gaming experience.
Using their personalized Mii character, players can enter the 'Miiverse' and see games, applications or entertainment content that either they have interacted with recently, expressed interest in learning more about or that their friends are using or discussing. From here they can challenge their friends to play together, ask a question about a difficult level or discover new elements of their favorite games they never knew existed. After a notable achievement or other share-worthy moment, players can pause their game or application and seamlessly post messages to the Miiverse community.
In addition to the previously announced touch-screen and motion controls, the Wii U GamePad was redesigned and improved from its reveal in 2011. The new form factor offers players dual analog stick controls and can be used as a remote control for users’ TVs, even while the Wii U console is turned off. Nintendo also announced availability of the Wii U Pro Controller as a separate peripheral.
Nintendo has also revealed that all game discs for the Wii are compatible with the Wii U, and that the system will support Wii controllers.
Additional information about Wii U will be revealed at the Nintendo All-Access Presentation @ E3 2012, beginning at 9 a.m. Pacific time on Tuesday, June 5th.
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