Wednesday, 29 August 2012


God of War: Ascension is a prequel in terms of the game's story. But it's the fourth game in one of Sony's flagship series, so the mechanics will need to be a step forward. But how do you improve a beloved combat system? The lead game designer, Mark Simon, breaks it down for us.

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God of War: Ascension is a prequel in terms of the game's story. But it's the fourth game in one of Sony's flagship series, so the mechanics will need to be a step forward. But how do you improve a beloved combat system? The lead game designer, Mark Simon, breaks it down for us.

Read Full Article

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