Tuesday, 23 October 2012


When the Wii U version of Assassin's Creed III arrives in stores next month, there won't be much to distinguish it from its Xbox 360, PlayStation 3, and PC counterparts. As the game's creative director Alex Hutchinson told GamesIndustry International at a launch party last week, that's a good thing.


When the Wii U version of Assassin's Creed III arrives in stores next month, there won't be much to distinguish it from its Xbox 360, PlayStation 3, and PC counterparts. As the game's creative director Alex Hutchinson told GamesIndustry International at a launch party last week, that's a good thing.

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