Addressing fan concerns regarding SimCity's always-on DRM in a blog entry on the SimCity website, Maxis vice president Lucy Bradshaw said "creating a connected experience has always been a goal" for the game.
She further explained that some of SimCity's simulation aspects must be rendered on EA's servers for the game to run.
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Addressing fan concerns regarding SimCity's always-on DRM in a blog entry on the SimCity website, Maxis vice president Lucy Bradshaw said "creating a connected experience has always been a goal" for the game.
She further explained that some of SimCity's simulation aspects must be rendered on EA's servers for the game to run.
Read Full Article
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