Tuesday, 29 January 2013



Last week, a report suggested Dead Space 3 wasn't getting more than a bare-bones port for its PC release. While developer Visceral Games has rarely offered enhanced PC versions of its games, many other developers are taking advantage of DirectX 11 and new hardware to deliver a higher fidelity experience for PC gamers. When asked about his decision to not make a PC optimized version of the game, executive producer Steve Papoutsis went on the defensive.

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Last week, a report suggested Dead Space 3 wasn't getting more than a bare-bones port for its PC release. While developer Visceral Games has rarely offered enhanced PC versions of its games, many other developers are taking advantage of DirectX 11 and new hardware to deliver a higher fidelity experience for PC gamers. When asked about his decision to not make a PC optimized version of the game, executive producer Steve Papoutsis went on the defensive.

Read Full Article

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