The Elder Scrolls Online plays very much like a single-player experience, but grouping with other players adds a new wrinkle to the story-driven mechanics. Namely, the game still presents world-altering choices, which means two players who are partnered can have wildly different realities. So how does the game deal with those instances? We talked to Paul Sage, the game's creative director.
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The Elder Scrolls Online plays very much like a single-player experience, but grouping with other players adds a new wrinkle to the story-driven mechanics. Namely, the game still presents world-altering choices, which means two players who are partnered can have wildly different realities. So how does the game deal with those instances? We talked to Paul Sage, the game's creative director.
Read Full Article
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