Grand Theft Auto 4 was a draining experience. The game set new standards for graphics, open-world environments and storytelling in games, but after spending 60 hours in the overcast, NYC-inspired Liberty City, some folks felt like they needed a vacation. Grand Theft Auto 5 feels like that vacation. At an event in their New York City headquarters, Rockstar representatives took us on a thirty-minute tour of a different world. A world of sunshine, beaches and mountain hikes. A world of scuba diving, of seedy celebritaunts and extravagance. A brighter world, certainly, but one still tinged with Rockstar's sardonic take on American culture.
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Grand Theft Auto 4 was a draining experience. The game set new standards for graphics, open-world environments and storytelling in games, but after spending 60 hours in the overcast, NYC-inspired Liberty City, some folks felt like they needed a vacation. Grand Theft Auto 5 feels like that vacation. At an event in their New York City headquarters, Rockstar representatives took us on a thirty-minute tour of a different world. A world of sunshine, beaches and mountain hikes. A world of scuba diving, of seedy celebritaunts and extravagance. A brighter world, certainly, but one still tinged with Rockstar's sardonic take on American culture.
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