Wednesday, 12 June 2013


Nintendo's top designer Shigeru Miyamoto has explained that its developers struggled with the hardware leap from Wii to Wii U, and that's why some of the console's initial software line-up has been a long time coming.

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Nintendo's top designer Shigeru Miyamoto has explained that its developers struggled with the hardware leap from Wii to Wii U, and that's why some of the console's initial software line-up has been a long time coming.

Read Full Article

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