The new Super Smash Bros. for Wii U and Nintendo 3DS is shaping up to be a return to the more hardcore four-player fighting game experience of its GameCube predecessor, game director Masahiro Sakurai says.
In an interview with Polygon, Sakurai explained many of the gameplay changes coming to the Wii U and 3DS fighter. He also touched on what's staying the same and, in some cases, being removed.
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The new Super Smash Bros. for Wii U and Nintendo 3DS is shaping up to be a return to the more hardcore four-player fighting game experience of its GameCube predecessor, game director Masahiro Sakurai says.
In an interview with Polygon, Sakurai explained many of the gameplay changes coming to the Wii U and 3DS fighter. He also touched on what's staying the same and, in some cases, being removed.
Read Full Article
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