Wednesday, 19 June 2013
“The alternate 1962 universe that we’ve created for The Bureau is vast and there are many more stories to tell about the early days of XCOM,” said Morgan Gray, development director at 2K Marin. “We’re excited that our stories will provide a new perspective on the war effort, much like how our critically acclaimed Minvera’s Den DLC for BioShock 2 allowed us to present a unique perspective of Rapture.”
Players who pre-order The Bureau through any of the participating retailers will receive a bonus campaign side-mission called “Codebreakers.” In this mission, a top secret government communications facility responsible for intercepting and decoding the enemy’s transmissions has gone radio-silent. In a desperate attempt to turn the tides of the secret war, Special Agent Carter and his squad must make contact with personnel in order to bring the facility back online, eliminate any threats, and decrypt the mysterious code.
In addition to the Codebreakers side-mission, those who pre-order The Bureau through GAME or GameStop will receive the Light Plasma Pistol as an exclusive in-game item. Not as bulky as its Outsider predecessor, this compact weapon fires condensed bolts of plasma and boasts a vastly improved rate-of-fire.
The Bureau: XCOM Declassified will be available on August 20th in North America and August 23rd, internationally for the Xbox 360, PlayStation 3 and Windows PC.









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