Tuesday, 16 July 2013


Imagine a games console that senses you aren't getting pumped up enough by a game, and so increases the intensity until it quite literally gets your juices flowing. The PS4 could have been that console. Lead system architect Mark Cerny has revealed that, during the DualShock 4's development, Sony trialled gamepads capable of measuring players' galvanic skin response. It's a measure of how conductive your skin is at any given time, which varies based on how much you're sweating. When you're stressed, you sweat more, and that's why galvanic skin response is often used in lie-detecting polygraph tests.

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Imagine a games console that senses you aren't getting pumped up enough by a game, and so increases the intensity until it quite literally gets your juices flowing. The PS4 could have been that console. Lead system architect Mark Cerny has revealed that, during the DualShock 4's development, Sony trialled gamepads capable of measuring players' galvanic skin response. It's a measure of how conductive your skin is at any given time, which varies based on how much you're sweating. When you're stressed, you sweat more, and that's why galvanic skin response is often used in lie-detecting polygraph tests.

Read Full Article

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