After I ask Infinity Ward executive producer what it is about Call of Duty: Ghosts, exactly, that is innovative, he makes a "hmm" sound and thinks for a while. I can tell he's toiling over his answer - not that he can't think of anything that's innovative about Ghosts, the next game in Activision's gargantuan first-person shooter series, but because he finds the term somewhat problematic.
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After I ask Infinity Ward executive producer what it is about Call of Duty: Ghosts, exactly, that is innovative, he makes a "hmm" sound and thinks for a while. I can tell he's toiling over his answer - not that he can't think of anything that's innovative about Ghosts, the next game in Activision's gargantuan first-person shooter series, but because he finds the term somewhat problematic.
Read Full Interview
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