Wednesday, 21 August 2013


Playing a first-person shooter with a horde of strangers in a noisy trade show party is never ideal, but the fundamentals of Call of Duty: Ghosts' new multiplayer mode, Blitz, are pretty easy to grasp. Two opposing teams are dropped onto a map. There are two capture points on the map, one in each team's base. The goal is simple: Each team must capture the opposing control point while simultaneously protecting their own. The first team to 15 captures wins.

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Playing a first-person shooter with a horde of strangers in a noisy trade show party is never ideal, but the fundamentals of Call of Duty: Ghosts' new multiplayer mode, Blitz, are pretty easy to grasp. Two opposing teams are dropped onto a map. There are two capture points on the map, one in each team's base. The goal is simple: Each team must capture the opposing control point while simultaneously protecting their own. The first team to 15 captures wins.

Read Full Article

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