Dark Souls 2 producer Takeshi Miyazoe promises the company has learned from the mistakes made with the PC port of the first game – and that the sequel will run more smoothly. The original game was mired in problems on PC when it was released in August 2012 with an abysmal frame rate, locked resolution and poor keyboard and mouse controls, but was eventually saved by fan modding.
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Dark Souls 2 producer Takeshi Miyazoe promises the company has learned from the mistakes made with the PC port of the first game – and that the sequel will run more smoothly. The original game was mired in problems on PC when it was released in August 2012 with an abysmal frame rate, locked resolution and poor keyboard and mouse controls, but was eventually saved by fan modding.
Read Full Article
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