Fears that the virtual hang-outs for online gamers could become a hotbed for terrorist activity and planning led both British and American intelligence groups to actively spy on services like Xbox Live, World of Warcraft and Second Life, according to newly disclosed classified documents.
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Fears that the virtual hang-outs for online gamers could become a hotbed for terrorist activity and planning led both British and American intelligence groups to actively spy on services like Xbox Live, World of Warcraft and Second Life, according to newly disclosed classified documents.
Read Full Article
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