Friday, 21 March 2014


Yesterday publisher Bandai Namco and developer From Software released a statement explaining that the changes were made due to balancing issues. Light on details, it leaves us with more questions than answers. I’ve spoken with a source close to the development of the game who was willing to go into greater depth on what they believe happened between the preview builds and the final product—a product which would have apparently played like the notoriously mangled Blighttown without a graphics downgrade.

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Yesterday publisher Bandai Namco and developer From Software released a statement explaining that the changes were made due to balancing issues. Light on details, it leaves us with more questions than answers. I’ve spoken with a source close to the development of the game who was willing to go into greater depth on what they believe happened between the preview builds and the final product—a product which would have apparently played like the notoriously mangled Blighttown without a graphics downgrade.

Read Full Article

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