Showing posts with label Awesomenauts. Show all posts
Showing posts with label Awesomenauts. Show all posts

Wednesday, 21 May 2014


The crowdfunded expansion for Awesomenauts called Awesomenauts: Starstorm received another big update last week with Patch 2.4: The Eye of the Storm. First off, a new character, Sentry X-58, has been added to the Starstorm roster. With this addition the total amount of playable characters for Awesomenauts has risen to 18. Sentry is a tough infiltration robot, specialized at turning his enemies' strenght against them. To this end, he can create an temporary damage absorbtion field around him. He can then save this absorbed damage and use it to empower his Black Hole Sun attack, sucking enemies to a single point until it violently explodes.

To see Sentry in action, check his showcase video below:


The second big addition is the replay functionality, which was one of the headline features for the Awesomenauts:Starstorm crowdfunding campaign. Whenever a player plays a match, the game is automatically recorded. These recordings can then be viewed by visiting the replay menu. The replays enable players to analyze their playstyle, share their best moments and even help them create their own little stories in the Awesomenauts universe. To showcase the replay functionality, two battles between some of the best Awesomenauts teams has been recorded and commentated below.

The StarStorm expansion is expected to be complete by the end of 2014, and will contain 5 new characters, 1 new map, a full featured spectator mode, a replay system, a match customization suite and a custom games browser.


Friday, 13 December 2013


The Awesomenauts: Starstorm expansion is now available as early access on Steam. The current early access to the DLC delivers the new character Ted McPain, and a host of customization options.

Ted McPain is also accompanied by two Premium skins: On one hand, there's Titanium Ted - easily the manliest of all the Awesomenauts. He's buff, he's tough, and he's wearing pants for a change. On the other hand, there's Party Boy McPain - confident, charming, always in for a good time, and almost wearing less than "no pants"! And as all 80's heroes, Ted also comes with an awesome new theme song.

The expansion will grow much further in 2014 to contain all content promised in the successful Kickstarter campaign. This includes: 4 more characters, a new map "Starstorm station", more game customization, a fully featured replay system and a spectator mode.

Monday, 9 December 2013


Ronimo Games has confirmed to Destructoid that the chances of the PlayStation 4 release of Awesomenauts are "slim to none" in 2013. According to the developer, the studio handling the PS4 port, Abstraction Games, has submitted the game to Sony "several times," and is still waiting for approval.


Ronimo Games has confirmed to Destructoid that the chances of the PlayStation 4 release of Awesomenauts are "slim to none" in 2013. According to the developer, the studio handling the PS4 port, Abstraction Games, has submitted the game to Sony "several times," and is still waiting for approval.

Tuesday, 12 November 2013


PS4 port Awesomenauts Assemble won't make the console's launch in North America after all, but Ronimo's Jasper Koning sent Joystiq word that his studio's "still hoping to make the European launch, but it's going to be tight."


PS4 port Awesomenauts Assemble won't make the console's launch in North America after all, but Ronimo's Jasper Koning sent Joystiq word that his studio's "still hoping to make the European launch, but it's going to be tight."

Thursday, 31 October 2013


It's been just one month since the Kickstarter for the Awesomenauts: Starstorm expansion has closed. And already the first bits of content have been released on an unsuspecting public. It started with getting the exclusive skins into gamers' hands, which happened a few weeks ago.

And today the first major feature has been added to the game: Custom Games. Part of patch 1.24, this first release contains ample settings to customise your private Awesomenauts match to your hearts' content. It also contains a whole new game mode: Team Deathmatch. This new mode is also fully customisable. However, today's release is only the first iteration of the Custom Games feature. Expect to see more options and game modes in the future, as well as a full-featured Custom Games browser.

In the future, most of the Starstorm content and features will be offered as a separate DLC accessible to all Kickstarter backers, or through purchase on Steam. But today all Awesomenauts players can get a little taste for the Starstorm, because the current Custom Game feature is free to try for all owners of the game. Apart from the Customisable Games, lots of new stuff is coming in the near future. Just as a quick reminder: on top of Customisable Games, the Starstorm DLC will contain 5 more characters, a new map, a Replay System and Spectator Mode.

As another reminder: all of the Starstorm content will also make it into the upcoming PlayStation 4 version of the game, which is called Awesomenauts: Assemble. Awesomenauts:Assemble is aimed at the launch of the next generation console, and will be available for the same price as the Steam version of the game: $9.99.

The only thing that eventually will be different about the PlayStation 4 version is that the Replay System and Spectator mode will be covered by the streaming features of the system itself.

Source: Press Release

Thursday, 19 September 2013


Ronimo's Kickstarter campaign for an expansion for their game Awesomenauts has closed with a pledge value of over $345,835. Fans could pledge to help the development of the expansion called Awesomenauts: Starstorm on both the Kickstarter site and on Ronimo's own crowdfunding page.

The combined pledged value of both at the time of closing was $407,765. Ronimo's own page will remain open for a short while longer, although all physical rewards have been removed.

Reaching 400k means several stretch goals have been met after funding the base 125k requirement within the first week. The new features that will be built are as follows:
  • 4 new Awesomenauts and a map will be added to the game, tied together by the new Starstorm narrative.
  • Full spectator mode and replay system. Players will be able to spectate any public matches that are currently going on, as well as watch replays later.
  • Custom games setup, allowing private matches to be fully customisable.
  • 2 new songs will be created and added to the soundtrack.

Source: Press Release

Wednesday, 14 August 2013


The alien blastin' mercenaries of the Awesomenauts will soon add a fourth platform to call home: the PlayStation 4. After selling close to a million copies across the current gen platforms, the sidescrolling MOBA is now making the jump into the next generation.

For the PlayStation 4 version, Ronimo joined forces with Abstraction Games to bring the most recent version of the game to the upcoming console. As such the game will contain all features the extensive PC version has. That means tons of fixes to both code and gameplay, an extra map, more than twice the characters compared to the original release and the ability to customize your looks with DLC skins.

Source: Press Release

Wednesday, 10 April 2013


Awesomenauts developer Ronimo Games has released a new trailer for its 1.17 patch, which is now live on Steam. The update adds a new map called Aiguillon and two new character skins.

Wednesday, 20 February 2013


Meet Genji the Popea Prophet, the latest galactic mercenary to join the Awesomenauts. Genji is available as a free update for the Steam version of Awesomenauts.

Friday, 14 December 2012



Meet Vinnie and his partner in crime Spike, the latest galactic villain turned mercenary to join the Awesomenauts. Vinnie & Spike are available as a free update for the Steam version of Awesomenauts. Vinnie is voiced by youtuber TotalBiscuit.

Friday, 10 August 2012


The PC version of Awesomenauts has barely been out for a week, and developer Ronimo has already announced its first new character. In an update coming "very soon," Gnaw will join the rest of the Awesomenauts.

Read Full Article

The PC version of Awesomenauts has barely been out for a week, and developer Ronimo has already announced its first new character. In an update coming "very soon," Gnaw will join the rest of the Awesomenauts.

Read Full Article

Monday, 6 August 2012


Awesomenauts has arrived on Steam after spending a couple months on the PSN and Xbox Live Arcade, and PC users are getting a small treat for their patience. Tucked away in the program files (though not exactly "hidden") is a little game called Roflnauts that was reportedly built by the creator of Super Crate Box, Jan Willem Nijman.

Read Full Article

Awesomenauts has arrived on Steam after spending a couple months on the PSN and Xbox Live Arcade, and PC users are getting a small treat for their patience. Tucked away in the program files (though not exactly "hidden") is a little game called Roflnauts that was reportedly built by the creator of Super Crate Box, Jan Willem Nijman.

Read Full Article

Monday, 23 July 2012


A new update for Awesomenauts, which adds two brand new Awesomenauts Coco and Derpl, has gone live for all players today for free. The update also contains lots of balance tweaks and some connectivity fixes that players longed for, as well as additional prestige levels.

Awesomenauts launched two months ago and lets players team up and blast each other in a 2D-sidescrolling universe that features the style of the comics of the 80’s. Since then, tons of gamers have discovered the delights of dominating enemy players and structures with mines, lasers, grenades, bullets, lightning swords, whirlwinds and more. And now even more ways to defeat the enemy team have been added, using the new characters and items.

The new characters are called Coco Nebulon and Derpl Zork. Coco Nebulon is the first female Awesomenaut. With her psycho-electric melee abilities, lightning trails and detonatable lightning ball she will be a fierce enemy for the boys. Derpl Zork meanwhile, is the nephew of the president of Zork Industries. But Derpl lacks his uncle's business-smarts. In fact he lacks any kind of smarts: his IQ is even rated under the level of plankton in the official galaxial IQ test. His transforming combat walker more than makes up for it, though.

Awesomenauts is currently available on PSN ($9,99) and XBLA (800MSP). A PC version will be available via Steam next month.

Monday, 16 July 2012


Ronimo has announced that the side-scrolling 'Awesomenauts' will be available for the PC via Steam next month. A Mac version of the game is also in the works.

"A few years ago we at Ronimo set out to create a great platforming MOBA (Multiplayer Online Battle Arena) game. This resulted in the release of Awesomenauts for XBLA and PSN a few months back. A great looking and addictive sidescrolling MOBA, a first for consoles. But ever since we've shown the first screens and videos, we've been getting tons of requests to also bring this game to PC." said designer Jasper Koning.

"Well, we agree! We love the idea of being able to play Awesomenauts with our friends through Steam using our trusty mice and keyboards. So we went ahead and actually built it! To speed things up we've been getting a lot of help and support from our fans, quickly translating new texts and giving us valuable feedback on the balance and new controls."

"Within a month everyone will be able to grab a copy of Awesomenauts on Steam! Soon you will be able to experience the game using your favorite input devices. A Mac version will follow shortly afterwards."

"And if that's not soon enough we'll be starting a closed beta within the week! Keep an eye on our facebook page to stay up to date."

Saturday, 12 May 2012


Given the financial state of Awesomenauts publisher DTP, the fate of the game's promised downloadable content was somewhat nebulous. Thankfully, developer Ronimo has revealed that both the first patch and downloadable character are on the way.

Read Full Article

Given the financial state of Awesomenauts publisher DTP, the fate of the game's promised downloadable content was somewhat nebulous. Thankfully, developer Ronimo has revealed that both the first patch and downloadable character are on the way.

Read Full Article

Friday, 27 April 2012


Wondering how to play Awesomenauts when it launches for PlayStation Network and Xbox Live Arcade on 2nd May? This video explains how.

Friday, 2 March 2012


Sometimes those roommates on your couch might get bored of watching you dominate matches using your Awesome(nauts) skills. Well, why not invite them to join you using the splitscreen feature? You can play with up to three people on a single console. And if your friends need some training first, you can try the offline practice mode where the bots will provide the challenge. So off- or online, you can take your friends along for the ride.

Awesomenauts is currently in the final stages of development, and will be released on Playstation Network and Xbox Live Arcade in a few weeks’ time. A definitive release date will be announced soon.

Tuesday, 6 December 2011


Today, dtp entertainment and Ronimo Games have revealed the latest Awesomenauts Character: Yuri, the crazy and sadistic space monkey. Once part of the soviet space program, Yuri was a monkey, experimentally shot into space during the 1960's cold war spacerace. Mysteriously, monitoring soviet scientists suddenly lost track of monkey Yuri's spacecraft.

Puzzled by its sudden disappearance, Soviet space-command wondered what had become of their beloved test-pet Yuri. Little did they know that Yuri's spacecraft had entered a warpfield anomaly and was transported hundreds of years into the future!

Also, the warpfields radiation boosted Yuri's mind to superintelligent levels. The new, more intelligent, mad and slightly sadistic Yuri quickly grasped the situation and modified his broken rocket into an equally mad timetraveling supercomputer jetpack.

With the jetpack translating everything Yuri says and does, enemies are never quite sure who is in control, the mad scientist monkey, or the computer it created?


Friday, 4 November 2011


dtp entertainment and Ronimo Games today jointly announced that Awesomenauts will be released for Playstation Network and Xbox Live Arcade in February 2012.

“Though we understand that fans may initially feel disappointed that the game will not be released before the end of the year, we will make sure to use the extra time available to us to polish Awesomenauts even further,” said Jasper Koning, co-founder and game designer at Ronimo Games.

To give fans a more in-depth insight into the game mechanics, a recording of a recent match between Awesomenauts’ developers has been published. This 22-minute showcase (below) shows a full Awesomenauts match from beginning to end, and features commentary from members of the development staff.

Tuesday, 4 October 2011


Ronimo Games have unveiled details of the latest naut in Awesomenauts, Clunk.

Originally created as part of a robot army destined to combat an immensenly powerful super villain, Clunk was always meant to unleash his full rage in the line of duty. Unfortunately, when the super villain suddenly died of a bacterial infection, Clunk found himself without a job. Trying to make a living in a harsh economy, Clunk was refitted to do standard house-keeping work. Finding himself at odds between his true identity as a robotic killing machine and his new line of work, Clunk repeatedly blew his aggression inhibitors while doing the dishes, or cleaning bathrooms.

Realising that a career as a housekeeper was not meant for him, Clunk joined the Awesomenauts. Now he roams the galaxy doing the only thing that comes natural to him: breaking things. Finding true serenity within the chaos of battle and comfort in the destruction of opposing armies, Clunk has finally gotten in touch with his true self.

__