Showing posts with label Evolve. Show all posts
Showing posts with label Evolve. Show all posts

Friday, 23 May 2014


2K and Turtle Rock Studios, creators of the cooperative shooter classic  Left 4 Dead, today announced that their upcoming multiplayer shooter experience Evolve will be released globally on October 21st, 2014 for Xbox One, PlayStation 4 and PC. Everyone who pre-orders Evolve from participating retailers will receive the Monster Expansion Pack, which includes the Savage Goliath skin at launch, and a new monster character when available after Evolve is released.

Evolve expertly blends cooperative and competitive multiplayer experiences as a team of four hunters face off against a single, player-controlled monster. Set on an alien planet in the distant future, players hunt their prey in adrenaline-pumping 4v1 matches. Evolve includes multiple monsters, hunters, game modes, and more than a dozen maps, providing gamers with incredible gameplay variety and nearly limitless replayability.

Evolve will be playable at E3 from June 10-12, 2014, and is available now for pre-order at participating retailers.

Wednesday, 12 February 2014


Turtle Rock co-founder Phil Robb has explained why the Left 4 Dead developer decided to leave Valve, and what it's like working alongside the sometimes enigmatic Seattle outfit. Speaking at a press event for Evolve, Turtle Rock's new co-op shooter that's found itself at publisher 2K after the closure of original backer THQ, Robb detailed how the relationship worked between the developer and Valve.

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Turtle Rock co-founder Phil Robb has explained why the Left 4 Dead developer decided to leave Valve, and what it's like working alongside the sometimes enigmatic Seattle outfit. Speaking at a press event for Evolve, Turtle Rock's new co-op shooter that's found itself at publisher 2K after the closure of original backer THQ, Robb detailed how the relationship worked between the developer and Valve.

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Tuesday, 11 February 2014


Publisher 2K Games has for the first time revealed gameplay footage of its next-gen shooter, Evolve. Evolve is the latest game from the creators of Left 4 Dead. First announced in 2011, it was re-revealed by new publisher 2K in early January 2014 for release on PC, Xbox One and PS4 in Autumn 2014.

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Publisher 2K Games has for the first time revealed gameplay footage of its next-gen shooter, Evolve. Evolve is the latest game from the creators of Left 4 Dead. First announced in 2011, it was re-revealed by new publisher 2K in early January 2014 for release on PC, Xbox One and PS4 in Autumn 2014.

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Friday, 17 January 2014


Val is a medic, but her role is vastly expanded from the healing archetype that players might expect. She is equipped with a Medgun, but it’s the least interesting thing about the character. The Medgun fires a healing beam that looks and functions similarly to the Medic’s healing tool in Team Fortress 2, providing a single ally with slow but continual healing from a distance.

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Val is a medic, but her role is vastly expanded from the healing archetype that players might expect. She is equipped with a Medgun, but it’s the least interesting thing about the character. The Medgun fires a healing beam that looks and functions similarly to the Medic’s healing tool in Team Fortress 2, providing a single ally with slow but continual healing from a distance.

Read  Full Article

Thursday, 16 January 2014


As a member of the support class, Hank’s job is to make sure everyone else is OK. He doesn’t take a healing-hands approach like a medic; his skills and abilities center on maximizing the amount of destruction that his squadmates deliver and increasing their survivability. Monsters will learn to hate the shield gun, a device that Hank uses to blast his teammates with a temporary form of invulnerability from a distance. Apply it to a medic, and they’re able to heal everyone without worrying about their own safety.

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As a member of the support class, Hank’s job is to make sure everyone else is OK. He doesn’t take a healing-hands approach like a medic; his skills and abilities center on maximizing the amount of destruction that his squadmates deliver and increasing their survivability. Monsters will learn to hate the shield gun, a device that Hank uses to blast his teammates with a temporary form of invulnerability from a distance. Apply it to a medic, and they’re able to heal everyone without worrying about their own safety.

Read Full Article


Griffin is all about the hunt, and his gear supports that philosophy – from his outback-inspired hat down to his jungle-ready boots. As a trapper, his job is to detect and contain the monster. Fortunately, he brought the right tools. His harpoon gun is the biggest thing setting him apart from his squadmates. It fires a missile that attaches to Griffin via an energy current. Once the monster is ensnared, the harpoon tethers the creature to Griffin, holding it within range and preventing it from escaping.

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Griffin is all about the hunt, and his gear supports that philosophy – from his outback-inspired hat down to his jungle-ready boots. As a trapper, his job is to detect and contain the monster. Fortunately, he brought the right tools. His harpoon gun is the biggest thing setting him apart from his squadmates. It fires a missile that attaches to Griffin via an energy current. Once the monster is ensnared, the harpoon tethers the creature to Griffin, holding it within range and preventing it from escaping.

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Wednesday, 15 January 2014


Markov is a member of the assault class, which is a role that should be familiar to most squad-based shooter players. In short, his job is to inflict as much damage as possible. With a large health pool and the ability to take a punch, he’s a great fit for players who like to get in enemies’ faces. On the offensive side, he’s armed with two large weapons. His lightning gun is a powerful piece of equipment that sends crackling blasts of destruction at close range. For enemies outside of that weapon’s grasp, he also packs an assault rifle.

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Markov is a member of the assault class, which is a role that should be familiar to most squad-based shooter players. In short, his job is to inflict as much damage as possible. With a large health pool and the ability to take a punch, he’s a great fit for players who like to get in enemies’ faces. On the offensive side, he’s armed with two large weapons. His lightning gun is a powerful piece of equipment that sends crackling blasts of destruction at close range. For enemies outside of that weapon’s grasp, he also packs an assault rifle.

Read Full Article


A monster movie is only as good as the monster, and that’s often the case with games. In Turtle Rock Studios’ upcoming shooter Evolve, up to four players battle against a powerful player-controlled beast on an alien planet. The company has unveiled the first such creature, the hulking creature known as the Goliath. Read on to learn more about him and some of the behind-the-scenes stories behind his creation.

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A monster movie is only as good as the monster, and that’s often the case with games. In Turtle Rock Studios’ upcoming shooter Evolve, up to four players battle against a powerful player-controlled beast on an alien planet. The company has unveiled the first such creature, the hulking creature known as the Goliath. Read on to learn more about him and some of the behind-the-scenes stories behind his creation.

Read Full Article

Tuesday, 14 January 2014


2K and Turtle Rock Studios, creators of the cooperative shooter classic Left 4 Dead, today officially announced Evolve, an all-new multiplayer shooter experience. First revealed exclusively on the cover of Game Informer magazine’s February issue, Evolve will be available this fall for Xbox One, PlayStation 4, and Windows PC.

Evolve expertly blends cooperative and competitive multiplayer experiences as a team of four hunters face off against a single, player-controlled monster. Set on an alien planet in the distant future, gamers hunt their prey in adrenaline-pumping 4V1 matches. Players experience Evolve as a first-person shooter when playing cooperatively as the four hunters, while they control the monster in the third-person perspective, providing a gameplay experience unique to Evolve.

“Our philosophy is to build incredibly fun game experiences that we can’t find anywhere else,” said Chris Ashton, co-founder and design director at Turtle Rock Studios. “Evolve’s co-op vs. lone wolf formula has created some of the most intense multiplayer matches we’ve ever experienced.”

“Evolve will be a generation-defining multiplayer experience,” said Christoph Hartmann, president of 2K. “As our first new IP for next-gen systems, 2K is working with Turtle Rock Studios to deliver a game that’s instantly entertaining and impossible to put down.”

Evolve is available for pre-order beginning today. Those who pre-order the game from participating retailers will be rewarded with the Monster Expansion Pack, which includes the Savage Goliath skin at launch and a new monster character as soon as it becomes available after Evolve is released.

Thursday, 9 January 2014


More insights on 2K and Turtle Rock's co-op hunter shooter thingy Evolve have surfaced, care of the latest issue of Game Informer, which has now been waylaid and torn to bits by NeoGAF.

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More insights on 2K and Turtle Rock's co-op hunter shooter thingy Evolve have surfaced, care of the latest issue of Game Informer, which has now been waylaid and torn to bits by NeoGAF.

Read Full Article

Tuesday, 7 January 2014


Evolve has been announced by Left 4 Dead studio Turtle Rock Studios and 2K Games. The next-gen only, science-fiction shooter pits four players against a player-controlled monster, according to Game Informer.

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Evolve has been announced by Left 4 Dead studio Turtle Rock Studios and 2K Games. The next-gen only, science-fiction shooter pits four players against a player-controlled monster, according to Game Informer.

Read Full Article

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