Showing posts with label GRID Autosport. Show all posts
Showing posts with label GRID Autosport. Show all posts
Tuesday, 22 July 2014
The ‘Best of British’ car pack features three stunning vehicles, each engineered and produced in the UK. Gamers can see each of the cars in action in a new video below introduced by Lead Handling Designer Gehan Pathiraja, who comments of the creation process, “We spend hours of research and a lot of time behind the pad and the steering wheel to make them [the cars] as accurate as possible. There’s a lot of work that goes into it to make it feel like that car. Because we’ve taken a handcrafted approach, we really care for the gameplay and we want other people to experience that as well.”
The three cars available in the pack, with accompanying comments from Gehan, are as follows:
1995 McLaren F1 GTR
“We all know the McLaren F1 is an awesome road car – this is the GTR designed for Endurance Racing. It’s got a huge wing that will give you massive downforce in the corners, it’s all about being brave and attacking those corners at speeds you never thought possible.”
2011 Aston Martin Zagato V12
“The Zagato model has bodywork styled by Italian designers, but has a typical Aston Martin V12 engine, very powerful, very torquey. If you can manage the weight and the grip and fire it out the corners, you’ll benefit from all that power from the V12.”
2007 McLaren Mercedes SLR 722
“It’s got a huge supercharged V8 engine that sounds like an old World War Two Spitfire. There’s clearly a lot of power being put out from the V8, and you can really feel that in the car in our game.”
Tuesday, 17 June 2014
The video reveals a wide range of GRID Autosport’s cars that compete in the Street discipline going wheel-to-wheel in dramatic and claustrophobic races. The video also features Dan Trent and Matt Burton from PistonHeads, explaining the Street racing difference and what it’s like to race some of the most exciting cars in the world.
Dan Trent explains what it feels like to race on street circuits, saying, “driving on a tight circuit with no run off is very, very different from driving on the circuits. [With] Tracks with closed fences by the sides, narrow tracks, you get a heightened sense of speed. Everything is ramped up – the fear factor, the excitement, the adrenaline, everything is magnified. You just know that you can’t afford to make any kind of mistake.”
In GRID Autosport’s Street racing discipline, players take the racing to the asphalt in iconic cities across the world as circuits are carved through the streets of Washington D.C., San Francisco, Paris, Barcelona, Dubai and Chicago. Player reactions and the ability to take chances are put to the test in striking urban environments for a huge range of production cars, from hot hatches like the Mini John Cooper Works GP and the Volkswagen Golf R to supercars like the Pagani Huayra and Mazda Furai and hypercars including the McLaren P1, Bugatti Veyron 16.4 Super Sport and more. To bring alive the authentic experience of racing in these events, Codemasters has consulted with real-world professional racing drivers who have put these cars through their paces.
GRID Autosport is set to ship on June 24th in the USA and release on June 27th in Europe for the Xbox 360, Windows PC and for the PlayStation 3.
Thursday, 12 June 2014
In the video, gameplay footage of GRID Autosport’s Tuner discipline shows custom tuned cars breaking traction and getting sideways in front of cheering crowds as they compete in competitions including Drift events and Time Attack events. The video also features insight from drivers from the Lassa Tyres Drift Team, who compete in the professional British Drift Championship. They explain how to succeed and what it feels like to participate in these spectacular events, including Simon Perry who comments, “you feel as you drift around, you know where the edge of your limits are,” and Jody Fletcher who adds, “it’s not all about who comes first, it’s showing your driving style, it’s being flamboyant in the car. You’ve got to control the car, the car doesn’t control you.”
GRID Autosport’s Tuner events feature series dedicated to single-purpose, modified and tuned vehicles. Players will show their control and flair in head-to-head Drift events where gamers score points for the quality of their drifts and chaining drifts together. These events are not about being the quickest but demonstrating mastery over a vehicle in its most unstable state. Gamers will also put tuned vehicles to the test in races and set their fastest lap in multi-car Time Attack events. To bring alive the authentic experience of racing and drifting in these style of events, Codemasters has consulted extensively with real-world professional drivers.
GRID Autosport features a range of cars and series in the Tuner category. In the drift category, players will test their skills in stunning contemporary and classic cars including the Mitsubishi Lancer Evolution X Team Orange, the Mazda RX-7 (FD3S) Drift Tuned and the Nissan 1993 (S13) Daijiro Yoshihara 240SX. In races or Time Attack events, players will race modified editions of modern icons like the Honda S2000, Ford Mustang Boss 302 and Chevrolet Camaro SS, and race classics like the Dodge Charger R/T and Plymouth AAR Cuda. Tuner events and championships feature in both career mode and online on GRID Autosport’s circuits, including prepared routes at Yas Marina Circuit, Hockenheim and Brands Hatch, plus a bespoke Drift Arena at the game’s custom Autosport Raceway environment.
GRID Autosport is set to ship on June 24th in the USA and release on June 27th in Europe for the Xbox 360, Windows PC and for the PlayStation 3.
Wednesday, 4 June 2014
In the video, gameplay footage of GRID Autosport’s Open-Wheel racing discipline reveals purpose-built racing thoroughbreds going wheel-to-wheel in events where racing with precision at high speeds is essential for success. The video also features real-world racing drivers explaining the appeal of the discipline and how to succeed in cars which ‘take a bit of holding onto’, including British Racing Driver Club Rising Stars Jake Hill and Alice Powell, Danny Keirle from the Young Racing Driver Academy plus Arden International Motorsport’s GP3 racer Patric Neiderhauser who explains that at “almost 200 mph, side by side, [it’s ]the best feeling in the world - it’s like being on a rollercoaster but you’re driving yourself.”
In GRID Autosport’s Open-Wheel events, players must race smoothly and shave seconds off each and every lap in lightweight racing cars designed for a phenomenal power-to-weight ratio. Slipstreaming and picking the correct line around each corner is vital in a range of series typically featuring a single car class. Open-Wheel race cars are masterpieces of racing engineering where contact can quickly lead to the end of a driver’s race, so players must execute clean passes at high speed in order to win. Codemasters has consulted with drivers who have competed in Open-Wheel races to bring the experience of racing these cars alive authentically.
GRID Autosport is set to ship on June 24th in the USA and release on June 27th in Europe for the Xbox 360, Windows PC and for the PlayStation.
Friday, 23 May 2014
In the video, gameplay footage of GRID Autosport’s Endurance racing discipline reveals spectacular sports cars racing into the night in extended events where “you can never win a race on the first corner.” The video also features real-world professional drivers explaining the enduring appeal of the discipline and how to succeed in the sport, including Matt Bell of United Autosports, Aleksander Schjerpen from Century Motorsport and Rory Butcher of the Oman Racing Team / Motorbase Performance who comments, “You’ve got to be quick of course. You’ve got to treat the car well to get to the end of the race. You’ve got to be very consistent over the long distance.”
In GRID Autosport’s Endurance events players must manage tyre wear and race to a strategy in extended races which provide a true test of racing skill, patience and car management. As players race, they must manage their tyres which will lose grip as they break traction or go off track, affecting performance and handling as the race progresses. Players who look after their tyres will be faster towards the end of the race.
In career mode, Endurance events are set at night for dramatic racing and an extra challenge, and gamers can also set up Custom Cup and online races to put the stunning Endurance cars to the test in day time events. In the drive to capture the feel of racing in real-world Endurance events, Codemasters has consulted with professional drivers and the experts at Autosport magazine to distil the experience into scalable races, whether online or in career mode.
Endurance events feature stunning prototypes on the cutting edge of automotive engineering and some of the most exciting and desirable production cars tuned for sports racing, each requiring incredible aerodynamics, blistering pace and extraordinary reliability. Players will get behind the wheels of contemporary and classic cars including the Aston Martin N24 V12 Zagato, Mercedes-Benz SLS AMG GT3, McLaren 12C GT3, Audi R8 LMS Ultra, Lola B12/80, Shelby Cobra “Daytona” Coupe, Ford GT40 MK1 and more as they race on the games circuits, including Yas Marina, Sepang and the world-famous Hockenheimring. Endurance events test both the capacity of the cars competing to withstand the extreme stresses placed on the vehicles in this long form of motorsport and each driver’s ability to maintain concentration at high speeds over distance.
In GRID Autosport’s huge career, gamers will specialise in their favourite racing discipline or conquer them all; players will feel the aggression of the pack in Touring Cars, race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more. Bursting with content, GRID Autosport features over 100 routes across 22 locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade.
GRID Autosport is set to ship on 24th June in the USA and release on June 27th in Europe for the Xbox 360, Windows PC and for the PlayStation.
Wednesday, 14 May 2014
In the video, gameplay footage of GRID Autosport’s Touring Car discipline shows how this famously competitive style of racing will be experienced in-game. Cars go head-to-head in robust packs, with drivers trading paint and crashing out as no quarter is asked, nor given, out on the track. The video also features Touring Car racing drivers explaining what players need to succeed in this discipline, including 2013 BTCC Champion Andrew Jordan from Pirtek Racing, Team Dynamics’ Matt Neal, and Motorbase Performance’s eight-time touring car title winner Fabrizio Giovanardi who comments, “You need to be fast, you need to be clever – it’s a fighting race, not just a speed race.”
Touring Cars was a popular style of racing from Codemasters’ classic TOCA series and to bring this style of racing into GRID Autosport, Codemasters has consulted with drivers to authentically recreate the handling of the cars and bring alive this unique racing experience. Matt Neal, three-time winner of the BTCC and one of the drivers who has lent his expertise to the Codemasters development team, explains the enduring appeal of this style of racing in the video, “It’s the cut and thrust, it’s the physicality of it all, getting your elbows out and getting stuck in. You need to know when to be aggressive at the right point and you’ve got to be very wary of who you’ve got around you.”
Touring Cars represented in the game include both modern and classic cars. Contemporary examples include the Honda Civic Touring Car, Ford Focus ST Touring Car, the Holden VF Commodore and its rival the Ford Falcon FG plus many more. Classic content includes the Nissan 1991 (R32) Skyline GT-R Group A and the Ford Sierra RS500 Cosworth Group A, two cars which fought out dramatic battles on track, plus the MINI Miglia and more. Touring races are held on the game’s real-world circuits, including the world famous Brands Hatch and Bathurst tracks, and offer players truly dramatic, immediate and intense racing.
In GRID Autosport’s huge career, gamers will specialise in their favourite racing discipline or conquer them all; players will feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races. Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade.
GRID Autosport is set to ship on June 24th in the USA and June 27th in Europe for the Xbox 360, Windows PC from Steam and for the PlayStation 3. A limited edition of GRID Autosport featuring exclusive additional content including the Mercedes-Benz SLS AMG Coupé Black Series Car, GRID Autosport Black Edition, is available to pre-order from GAME in the UK.
Tuesday, 22 April 2014
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