Showing posts with label Max: The Curse of Brotherhood. Show all posts
Showing posts with label Max: The Curse of Brotherhood. Show all posts

Wednesday, 21 May 2014


Danish development studio Press Play has announced that its cinematic puzzle-platformer, Max: The Curse of Brotherhood, is now available on Xbox 360 and PC via Steam. Originally released on Xbox One at the end of last year, Max’s critically acclaimed visual style and clever gameplay mechanics provide a unique experience that gamers of all ages can enjoy.

“We put a lot of love and hard work into bringing Max to Xbox 360 and PC ,” said Mikkel Thorsted, Creative Director. “The most important thing for us was to bring over the quality and atmosphere from the Xbox One version to these platforms and I am really proud of what we have accomplished.”

Max: The Curse of Brotherhood is a story-driven adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. With five magical powers and twenty levels in seven unique worlds, Max: The Curse of Brotherhood is an adventure for players of all ages.

The Curse of Brotherhood is now available on Xbox 360 and in the Steam Store (PC) for $14.99 / €14.99 / £11.99. For more information, please visit http://pressplay.dk/ and follow along on Twitter and Facebook.

Tuesday, 18 March 2014


Danish development studio Press Play has announced that its Xbox One launch title Max: The Curse of Brotherhood will launch on Wednesday, April 9th, for Xbox 360 and on Tuesday, April 15th, for PC via Steam.

"We are really proud of releasing what we believe will be one of the best-looking games on XBLA. Originally, Max: the Curse of Brotherhood was developed for Xbox 360. Late in development we couldn’t turn down the opportunity to reposition the game as an Xbox One launch title. Since we shipped the Xbox One version, we have worked to make what we believe is the best possible Xbox 360 and PC versions of the game,” explained Creative Director Mikkel Thorsted.

Max: The Curse of Brotherhood is a story-driven adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. With five magical powers and twenty levels set in seven unique worlds, Max: The Curse of Brotherhood is an adventure for players of all ages.

Max: The Curse of Brotherhood will be available starting Wednesday April 9th on Xbox 360 and Tuesday April 15th on PC via Steam for $14.99 / €14.99 / £11.99.

Tuesday, 20 August 2013


Max: The Curse of Brotherhood, Press Play's adorable 2D platforming follow-up to The Magic Marker has been delayed. Originally due last spring, the game has been pushed to "early 2014." However, that makes way for an Xbox One version as well.

Read Full Article

Max: The Curse of Brotherhood, Press Play's adorable 2D platforming follow-up to The Magic Marker has been delayed. Originally due last spring, the game has been pushed to "early 2014." However, that makes way for an Xbox One version as well.

Read Full Article

Friday, 15 March 2013


Press Play, the developers of Max and the Magic Marker, has announced that their latest title 'Max: The Curse of Brotherhood' will be coming to XBLA this Spring.

Max: The Curse of Brotherhood begins when Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, only to get more than he bargained for. Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Along the way Max gains the power to manipulate his environment and overcome seemingly impossible obstacles.

The game mixes traditional Scandinavian storytelling with an inventive and colorful 2.5D platformer, combining classic jump and run gameplay with smart and innovative puzzles. By drawing green vines, strong lianas, impressive pillars of earth and powerful streams of water with a magic marker Max can traverse the elaborate cave systems, villages and gloomy castles of Anotherland.

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