Showing posts with label PlayStation All-Stars Battle Royale. Show all posts
Showing posts with label PlayStation All-Stars Battle Royale. Show all posts
Monday, 1 July 2013
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Wednesday, 6 February 2013
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Monday, 4 February 2013
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Tuesday, 4 December 2012
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Thursday, 15 November 2012
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Saturday, 1 September 2012
With Nariko’s combo attacks, players can trigger different actions during key poses within her offense. This opens up defensive options such as dodging, jumping, or parrying mid-combo, or offensive options such as continued combo attacks or juggle starters. She also has several projectile attacks to harass opponents with from a distance. During her level 3 super, Nariko uses the full power of the Goddess to devastate the battlefield with attacks inspired from her Level 3 Super Style attacks from Heavenly Sword.
The second character, Sir Daniel, is a crowd-control character who is able to build heavy amounts of AP while in the middle of the action. He brings several weapons to the battle including his axe, chicken drumstick, crossbow, and even his various skeletal appendages, all taken directly from the MediEvil series. He also has his trusty broadsword and shield, the latter which can be equipped during battle to absorb damage and strengthen his charge attacks. His super attacks are more magical in nature, summoning the power of his lightning orb, Golden Chalice, and even Zarok’s Anubis Stone to KO opponents.
Thursday, 30 August 2012
Raiden is a close-ranged fighter who is capable of building tremendous amounts of AP with various combos and juggles. He uses a special chain-attack system that lets him branch off into different combo attacks depending on the string of attacks input by the player. He has plenty of ways to both start and end combos, whether they be on the ground or in mid-air.
Raiden can also defend against attackers attempting to interrupt his combos from behind with reverse stabs and parries, which is useful in a four-player free-for-all. In true Metal Gear Solid fashion, Raiden’s super attacks allow him to take full advantage of his slicing abilities by requiring players to use the right analogue stick to perform lethal slices to swiftly dispatch adversaries.
Wednesday, 29 August 2012
Sony has confirmed that Evil Cole will be joining the roster of PlayStation All-Stars Battle Royale. Evil Cole can blast opponents from afar with bursts of fire and electricity, or engage opponents at close range with incendiary strikes. Players can utilise familiar attacks such as the Hellfire Rocket, Tripwire Rocket, and Firebird Strike to dispatch foes. Evil Cole can also harness the power of The Beast once his energy has reached maximum level, leaving nothing in his wake. He is also able to suck AP out of his enemies using his Ionic Drain, giving him an AP headstart before opponents are ready for the next onslaught.
Monday, 13 August 2012
"This will enable us to spend more time polishing, tuning and incorporating some of the great feedback from the current limited beta to ensure we are creating the best possible fighting game experience," said developer SuperBot Entertainment president Chan Parg.
"While it is our greatest desire to put this game into the hands of our fans as soon as possible, we do not want to do so at the sake of quality. We feel the additional time will be well worth the wait, and are excited to know that our fans will have the ultimate brawler in time for the holiday."
PlayStation All Stars Battle Royale will now be available on November 20th in North America and November 21st for most of Europe (November 22nd for Australia and November 23rd for UK & Ireland).
Friday, 10 August 2012
Wednesday, 8 August 2012
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Tuesday, 7 August 2012
Monday, 6 August 2012
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Monday, 16 July 2012
Jak and Daxter will function as a pair of characters working in tandem. Jak will utilize signature weapons from his series, such as the Gyro Burster and Mass Inverter, and also has the ability to transform into Dark or Light Jax, while Daxter will lend a hand with melee attacks.
The second character, Cole MacGrath, is lifted from the inFamous series and comes complete with both his electrokinesis and cryokinesis powers. Cole can use these powers to assault opponents from a safe distance or propel himself towards the action.
Friday, 6 July 2012
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Wednesday, 30 May 2012
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Friday, 27 April 2012
Spanning the entire PlayStation universe, players will select and control the likes of iconic characters such as Kratos, Sweet Tooth, Parappa, Fat Princess, Colonel Radec, and Sly Cooper among others. Additionally, PlayStation All-Stars Battle Royale will include a line-up of special characters from some of the game industry's top third party developers and publishers. With a host of playable characters, special attacks, themed stages, and mash up music, PlayStation All-Stars Battle Royale pits players in a deep fighting game that draws inspiration throughout the colorful PlayStation universe.
"PlayStation All-Stars Battle Royale delivers a veritable encyclopedia of PlayStation's rich gaming history," said Guy Longworth, Senior Vice President of Marketing, SCEA. "This game is a celebration for fans of PlayStation and we are excited to deliver the most comprehensive brawler available."
PlayStation All-Stars Battle Royale gives players access to a wide variety of PlayStation characters and ties in the excitement of a four player, full screen brawler. Players can fight in a variety of configurations, including versus matches for four, team battles, special practice modes, and team up with friends to take on players online. Online battles will deliver a new set of challenges, including Tournament mode, Special Event Battle, and Custom Matches. In Tournament, players are matched online to gain experience and special awards. Special Event Battles allow SuperBot to set match parameters daily, and players earn experience points towards an overall leaderboard based on performance. Players can also arrange customized matches with their own rules.
Environments and music are drawn from the rich and varied history of PlayStation titles, then thrown together in unique mash ups that showcase each property in a new setting. The mash up elements will introduce a secondary IP to an existing theme, allowing situations where characters and environments from completely different PlayStation IP can interact during a match. The in-game music, composed by John King of the Dust Brothers, will also stay true to the mash up theme by incorporating a mix of various IP soundtracks throughout.
In addition to a rich and deep online multiplayer experience, players can engage in several single player modes including Combat Trials and Arcade mode. In Combat Trials, players not only learn the basics of the game but perfect their skills through hundreds of unique challenges. Additionally players can play through a fixed level progression with prizes in Arcade mode.
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