Showing posts with label Surgeon Simulator 2013. Show all posts
Showing posts with label Surgeon Simulator 2013. Show all posts
Tuesday, 10 June 2014
With over one million copies now sold, worldwide, and over 2.34 million fan-made videos uploaded to YouTube, the original Surgeon Simulator 2013 has followed its critical and commercial success with a BAFTA Games Award nomination and iPad version, which hit the Top 5 on the paid App Store charts in 49 countries.
"Bringing Surgeon Simulator to the PS4 proved to be both an exciting design challenge and a hilarious development experience,” states Bossa Studios co-founder and Creator-in-Chief, Imre Jele. “This new version definitely escalates the comedy of the original, bringing the physical humour of the game out of the screen and into the living room, which makes testing all the more entertaining!”
Transplanting the game’s clumsy controls onto the DualShock 4 wireless controller, Surgeon Simulator makes full use of the six-axis sensor to make sure players really experience swinging scalpels and flailing forceps! Sofa based surgeons will also be able to utilise the controller’s new Share function, meaning that every punishing procedure can be uploaded via the PS4’s streaming services, real-time.
Surgeon Simulator will be launching on PlayStation 4 soon.
Thursday, 28 February 2013
What evolved from a prototype, made in just 48 hours at the Global Game Jam in January, has quickly become a YouTube sensation, as gamers everywhere enjoyed the comical, tricky and downright messy gameplay. Numerous videos and memes have popped up all over the internet and total video views are over 20 million.
Commenting on the announcement, Henrique Olifiers, Bossa CEO said, “We are just blown away by the positive reaction we’ve had to this demo and to the hilarious and occasionally bizarre videos our community has already made. What started as a bit of fun has become a global phenomenon and we literally can’t wait to see the full game for sale on Steam. We’re going as fast as we can! Kudos to the team – Tom Jackson, James Broadley, Luke Williams & Jack Good.”
The Steam version will include additional operations to perform as well as new features and modes. Full details, including price and release date, will follow.
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