Showing posts with label The Cave. Show all posts
Showing posts with label The Cave. Show all posts
Monday, 30 September 2013
The Cave is an adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert, and Double Fine Productions, the award-winning studio behind Psychonauts and Brütal Legend. Players can assemble their team of three from seven unlikely adventures, each with their own unique personalities and stories, and then descend into the mysterious depths of The Cave. New touch screen controls enhance the experience on iOS.
Source: Press Release
Tuesday, 15 January 2013
SEGA and Double Fine Productions have announced the launch date and price for its upcoming 2D puzzle platformer, The Cave.
The Cave will be available on the PlayStation Network in North America on January 22nd and in Europe on January 23rd for $14.99/€12.99/£9.99. On January 23rd, it will also be available on Xbox LIVE Arcade for 1200 MSP and Steam for $14.99/€12.99/£9.99. The release date for the Nintendo eShop on Wii U will be announced soon.
The Cave is a new adventure game from Monkey Island and Maniac Mansion creator Ron Gilbert and Double Fine Productions, the studio behind Psychonauts and Brütal Legend. Players can assemble their team of three from seven unlikely adventurers, each with their own unique personalities and stories and then descend into the mysterious depths of The Cave.
Wednesday, 19 December 2012
Meet the Adventurer, the Knight, and the Time Traveler in the last trailer for Double Fine & Ron Gilbert’s upcoming game, The Cave.
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Sunday, 11 November 2012
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Thursday, 24 May 2012
The Cave is a 2D puzzle platformer which pits seven disparate characters (an adventurer, a hillbilly, a knight, a monk, a time-traveler, a scientist, and twins) against a mysterious cave. Players can pick a party of three characters and use their unique abilities to solve puzzles by exploiting their unique abilities. The game can be completed with any combination of characters, but certain endings and unique areas are locked to individual characters.
“The concept of The Cave has been bouncing around in my head for many, many years, and then the little voices that tell me to do things said it was time to make the game." added Ron Gilbert. “I I’m thrilled to be working with amazingly talented folks at Double Fine and ecstatic that the team at SEGA believes in adventure games and quirky ideas.”




