Showing posts with label TombRaider. Show all posts
Showing posts with label TombRaider. Show all posts

Monday, 11 March 2013


Crystal Dynamics has patched the PC version of Tomb Raider. The update includes fixes for start-up issues on machines with Nvidia and Intel graphics hardware. Some small improvements have been made to the TressFX hair rendering, too.

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Crystal Dynamics has patched the PC version of Tomb Raider. The update includes fixes for start-up issues on machines with Nvidia and Intel graphics hardware. Some small improvements have been made to the TressFX hair rendering, too.

Read Full Article

Monday, 11 February 2013


In this "Monastery Escape" walkthrough video, Crystal Dynamics demonstrates Lara’s combat and strategy skills and some of the choices that she will need to make in order to survive.

Wednesday, 6 February 2013


In the second episode of the "Guide to Survival" video series for Tomb Raider, discover how Lara uses the basecamp system as a way to explore the island and unlock some of its many secrets.

Friday, 11 January 2013


Microsoft, Crystal Dynamics and Square Enix have unveiled a Tomb Raider Limited Edition Wireless Controller for the Xbox 360.

Developed in collaboration with artists at Crystal Dynamics, the design of the controller features a two-layer colour finish with laser etching to create a tactile worn appearance. The controller also features a customisable D-pad that switches from a “plus” design to a “disc” pattern for better control, and a wireless range of up to 30-feet.

In addition, those who purchase the controller will receive a download token for an Xbox 360 exclusive playable character known as the devious Scavenger Archer.

The controller will be available when the game launches worldwide on March 5th and is priced at $59.99/£39.99. In the UK the controller will be exclusive to GAME.

 

Monday, 17 December 2012



The first episode of the "Guide to Survival" video series for Tomb Raider guides us through the "Basecamp” system which allows Lara to upgrade her skills and equipment, the “Survival Instinct” she’ll use to explore the island, and her signature weapon, the bow.

Friday, 30 November 2012


Jason Graves, an award winning composer with an outstanding pedigree across film, television and gaming is penning the original score for Tomb Raider, Square Enix has announced.

Graves’ involvement is revealed in the third episode of 'The Final Hours of Tomb Raider'. In The Sound of Survival, host Zachary Levi, speaks to Graves about his role in the reboot of the Tomb Raider franchise (BAFTA has previously recognized Graves’ work for Original Score and Use of Audio in Dead Space 2).

The composer reveals his vision for the game’s soundscape and speaks about infusing atmosphere, emotion and authenticity into Lara’s origins story through his musical score - and illustrates his search to find the perfect sound for the game, through his collaboration with sculptor, Matt McConnel who created a bespoke and wholly original instrument to aid Graves in bringing his unique sound to Tomb Raider.

Tuesday, 10 July 2012


Square Enix takes fans behind the scenes of the development of Tomb Raider with the "The Final Hours of Tomb Raider" video series. The first video of the series is dedicated to the new Lara Croft 'actress Camilla Luddington.

Monday, 4 June 2012


Developer Crystal Dynamics has revealed that the first piece of downloadable content (DLC) for the Tomb Raider reboot will be available on the Xbox 360 first as a timed exclusive, before being later released for other platforms. Details of the DLC were not mentioned.

The announcement was made during an impressive E3 gameplay demo at Microsoft's E3 press conference which can be watched below.

Friday, 1 June 2012


Square Enix and Crystal Dynamics have revealed the full new "Crossroads" trailer for Tomb Raider and announced that the game will now hit the Xbox 360, PlayStation 3 and PC on March 5th, 2013.

Monday, 14 May 2012


Crystal Dynamics has announced that it will be pushing back the release date of the next Tomb Raider, from Fall 2012 into the first quarter of 2013. Darrell Gallagher, Head of Studio at Crystal Dynamics explains;

"When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you."

"Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013."

"We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks."

Tuesday, 4 October 2011


To celebrate the 15th anniversary of Tomb Raider, Crystal Dynamics will be displaying a unique digital art exhibition, commissioning eight original pieces of art to be created by a selection of esteemed artists and released during the month of October.

The pieces will be created to showcase the new vision for Lara Croft in the new Tomb Raider game, whilst embracing the individual style of each of the selected artists.

The exhibition begins today and starts with a piece (above) created by esteemed artist Andy Park, artist on the original Tomb Raider comic book series. The month ends with a featured piece by Toby Gard, creator of the Tomb Raider series.

During the month a series of events will be held to mark the celebration, including a signing by artists at New York Comicon on October 14th. As a finale to the event, a limited selection of T-shirts and posters will be available for purchase from The Nerd Machine’s website www.thenerdmachine.com with a portion of the proceeds to benefit Child’s Play.

All art can be viewed over the course of the month at www.tombraider.com/15

Monday, 6 June 2011


Gameplay walkthrough of Tomb Raider from E3.

Friday, 3 June 2011


Cinematic trailer for Tomb Raider.


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