Dan Houser, vice-president of creativity for Rockstar Games, says the company “adores” cult 2006 title Bully and is waiting for the right time to begin developing a sequel. Houser says it's a matter of scheduling, telling Gamasutra that “we will see what we can do with Bully” after Bully developer Rockstar Vancouver has finished work on Max Payne 3.
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Dan Houser, vice-president of creativity for Rockstar Games, says the company “adores” cult 2006 title Bully and is waiting for the right time to begin developing a sequel. Houser says it's a matter of scheduling, telling Gamasutra that “we will see what we can do with Bully” after Bully developer Rockstar Vancouver has finished work on Max Payne 3.
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