Tuesday, 14 February 2012
Worldwide revenues generated by Skyrim have placed it among the industry's most successful titles, and demand for the title shows no signs of slowing. Measured by revenue, Skyrim was the second best selling game of 2011, and 2012 sales remain strong, with continuing digital downloads and large shipments of units to retail. Within the first month following its release in November, Bethesda Softworks reported it had shipped over 10 million units of Skyrim across all platforms, representing approximately $650 million in retail sales, and those results have since increased substantially.
Data from Steam, the digital download service, reveal that the average number of hours that a gamer plays Skyrim exceeds 75 hours, underscoring fan devotion to the game. The PC version of Skyrim in North America outsold all other PC games by a factor of over three to one in the month of its release, and Skyrim is the fastest selling title in Steam's history.
Console versions of Skyrim reveal equally strong fan demand. The Xbox 360 version of Skyrim outsold all Xbox 360 exclusive titles in 2011 in North America, and the PS3 version of Skyrim outsold all PS3 exclusive titles on that platform.
Skyrim was most recently honoured with the ‘Game of the Year’ award at the 15th Annual 2012 Interactive Achievement Awards (IAA) held at the 2012 D.I.C.E. Summit. Skyrim also received top honours in the ‘Outstanding Achievement in Gameplay Engineering’, ‘Outstanding Achievement in Game Direction’, ‘Role-Playing Game of the Year’, and ‘Outstanding Achievement in Story’ categories.









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