Monday, 21 May 2012
In Ghost Recon Commander, players will be able to develop their own “Ghost,” an elite Special Forces operator utilizing stealth, firepower and near-future technology to take command of the battlefield. Ghost Recon Commander also features 10 replayable missions, three difficulty levels and dozens of weapons for players to choose from to help them win their missions.
“We are taking the popular Ghost Recon franchise and bringing it to platforms that allow players of all skill levels to enjoy at their leisure, on the platform of their choosing,” said Chris Early, vice president of digital publishing at Ubisoft. “This is the basis of our companion gaming strategy that Ghost Recon Commander exemplifies so well.”
Ghost Recon Commander can be played as a stand-alone game or played to tie into the overall Ghost Recon universe. Following Ubisoft’s companion gaming strategy, players are encouraged to play the game alongside Tom Clancy’s Ghost Recon: Future Soldier, available on consoles May 25th, and Tom Clancy’s Ghost Recon Online, available later this year.
By playing Ghost Recon Commander, players will be able to unlock exclusive weapons, weapon skins and bonuses to use while playing Ghost Recon: Future Soldier and Ghost Recon Online. Ghost Recon Commander players can also gain benefits, such as exclusive characters, by playing Ghost Recon: Future Soldier.









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