Friday, 7 December 2012
Creative director Ken Levine said that the game's release was pushed a month due to feedback from Irrational's new production director, Rod Fergusson, who joined the development team back in August. According to Levine, Fergusson said that an additional month would go a long way in helping the game's polish.
“When Rod Fergusson came on board we looked at the game. He was there for about a month and he said, ‘look, I’ve been looking at the schedule and looking at the game and frankly you could really benefit from another three or four more weeks for polish and bug fixing.’
“We talked about it. I knew I’d probably get beat up in the press a little bit about it. But at the end of the day, if it’s going to make a better game we’re going to do it. So the new date is March 26. That’s my bad news.”









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