Tuesday, 7 January 2014
Set fifteen years after the events of Alien, Alien: Isolation tells the story of Amanda Ripley, daughter of movie series' protagonist, Ellen Ripley. Amanda, now a Weyland-Yutani employee, heads to a large trading station where the audio log detailing the events from the Nostromo has been discovered. Invoking the spirit of the classic film, you'll be tasked with avoiding the ruthless Xenomorph stalking the shadows of the trading station. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”
“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”









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