Showing posts with label Alien: Isolation. Show all posts
Showing posts with label Alien: Isolation. Show all posts
Tuesday, 3 March 2015
Set before the events of Alien: Isolation, ‘The Trigger’ puts players in the shoes of Sevastopol Station’s Ricardo. Across the three new maps, players will find a new terror around every corner. The creature is quick and cunning and the synthetics ruthless and relentless; both are brutal and deadly.
Prioritising the lives of the station’s inhabitants over his own survival, Ricardo will do whatever he can to assist Marshal Waits in his plan to destroy the creature. There was a package of explosives with one of the marshals but nothing has been heard of him for some time. If Ricardo can secure Prisoner Processing and escape the creature, there’s a chance he can track down the marshal in Synthetic Storage and blast the creature into the depths of space.
Alien: Isolation is available now for Xbox One, PlayStation 4, Windows PC, Xbox 360 and PlayStation 3.
Wednesday, 13 August 2014
Monday, 7 July 2014
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Thursday, 13 March 2014
Check out a behind-the-scenes look at what it took to create The Alien in Alien: Isolation. Terrifying, unstoppable and totally unique, this is an enemy you need to avoid at all costs. Using his senses and instincts to hunt you down, he’s intelligent, unpredictable and extremely dangerous, and nowhere is safe.
Friday, 10 January 2014
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Thursday, 9 January 2014
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Wednesday, 8 January 2014
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Tuesday, 7 January 2014
Set fifteen years after the events of Alien, Alien: Isolation tells the story of Amanda Ripley, daughter of movie series' protagonist, Ellen Ripley. Amanda, now a Weyland-Yutani employee, heads to a large trading station where the audio log detailing the events from the Nostromo has been discovered. Invoking the spirit of the classic film, you'll be tasked with avoiding the ruthless Xenomorph stalking the shadows of the trading station. Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”
“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”
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Monday, 9 December 2013
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Monday, 21 October 2013
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