Peter Molyneux believes that no matter how hard he tries, the perfect games he imagines will never quite come to fruition. Speaking to Develop at this month’s Casual Connect, the Fable and Populous creator said that any creative process is subject to “empirical decay” from inception to final product, which prevents him from creating the masterpiece he has been striving for.
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Peter Molyneux believes that no matter how hard he tries, the perfect games he imagines will never quite come to fruition. Speaking to Develop at this month’s Casual Connect, the Fable and Populous creator said that any creative process is subject to “empirical decay” from inception to final product, which prevents him from creating the masterpiece he has been striving for.
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