The next entry in the Metal Gear Solid series, Metal Gear Solid V: The Phantom Pain, will be released worldwide on September 1, 2015. The release date was expected to be announced on the game's official website tomorrow, as teased by a countdown clock that recently went live.
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The next entry in the Metal Gear Solid series, Metal Gear Solid V: The Phantom Pain, will be released worldwide on September 1, 2015. The release date was expected to be announced on the game's official website tomorrow, as teased by a countdown clock that recently went live.
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Watch the extended Director's Cut of the Metal Gear Solid 5: The Phantom Pain E3 trailer.
Just why is Solid Snake called Solid Snake? Contrary to popular belief, series creator Hideo Kojima has said that the name didn't actually come about from Escape from New York star Snake Plissken. Kojima wrote on Twitter to explain the code name Snake in the original Metal Gear. "The reason I used Snake as code name in MG was Snake was the most appropriate symbol of living thing that hides his presence and sneaks without any noise."
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Just why is Solid Snake called Solid Snake? Contrary to popular belief, series creator Hideo Kojima has said that the name didn't actually come about from Escape from New York star Snake Plissken. Kojima wrote on Twitter to explain the code name Snake in the original Metal Gear. "The reason I used Snake as code name in MG was Snake was the most appropriate symbol of living thing that hides his presence and sneaks without any noise."
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Right now, Metal Gear Solid 5: The Phantom Pain is confirmed only for the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. But series creator Hideo Kojima would like to see the game come to the PC as well, he told GameSpot in a new one-on-one interview in Japan.
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Right now, Metal Gear Solid 5: The Phantom Pain is confirmed only for the Xbox 360, Xbox One, PlayStation 3, and PlayStation 4. But series creator Hideo Kojima would like to see the game come to the PC as well, he told GameSpot in a new one-on-one interview in Japan.
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Metal Gear Solid 5: Ground Zeroes will run at 720p on Xbox One, but at a much higher 1080p on PS4, Konami has confirmed. Both games will render at 60 frames per second. The confirmation of the game's resolution on the two platforms comes via an official comparison posted on the MGS5 Ground Zeroes website.
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Metal Gear Solid 5: Ground Zeroes will run at 720p on Xbox One, but at a much higher 1080p on PS4, Konami has confirmed. Both games will render at 60 frames per second. The confirmation of the game's resolution on the two platforms comes via an official comparison posted on the MGS5 Ground Zeroes website.
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Metal Gear Solid V: The Phantom Pain was developed with an 80's movie filter in place, though it had to be removed. The news comes courtesy of MGS creator Hideo Kojima on Twitter, where he revealed the move was similar to the one used in the film Rush. As the game is set in 1984, he thought it would help contextualise the game, but it ended up being too technically demanding.
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Metal Gear Solid V: The Phantom Pain was developed with an 80's movie filter in place, though it had to be removed. The news comes courtesy of MGS creator Hideo Kojima on Twitter, where he revealed the move was similar to the one used in the film Rush. As the game is set in 1984, he thought it would help contextualise the game, but it ended up being too technically demanding.
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The follow up to MGS 5: Ground Zeroes, MGS 5: The Phantom Pain, may not be released until as late as 2016, according to information coming out of Konami's Post Financial Investor Calls. Senior research analyst Dave Gibson was tweeting from the event and said that, "Konami admitting Ground Zeroes is a bit short, MGS5 could be released in FY3/2015 or FY3/2016 depending on the development stage".
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The follow up to MGS 5: Ground Zeroes, MGS 5: The Phantom Pain, may not be released until as late as 2016, according to information coming out of Konami's Post Financial Investor Calls. Senior research analyst Dave Gibson was tweeting from the event and said that, "Konami admitting Ground Zeroes is a bit short, MGS5 could be released in FY3/2015 or FY3/2016 depending on the development stage".
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Metal Gear Solid 5: Ground Zeroes will launch in Spring 2014 as a prologue to the events leading into Metal Gear Solid 5: The Phantom Pain and both are coming to Xbox One. Check out the Xbox Wire exclusive interview below with Hideo Kojima, legendary creator of the Metal Gear Solid franchise and Director of Kojima Productions, about these two amazing new games.
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Metal Gear Solid 5: Ground Zeroes will launch in Spring 2014 as a prologue to the events leading into Metal Gear Solid 5: The Phantom Pain and both are coming to Xbox One. Check out the Xbox Wire exclusive interview below with Hideo Kojima, legendary creator of the Metal Gear Solid franchise and Director of Kojima Productions, about these two amazing new games.
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In the wake of the controversy around Grand Theft Auto 5's unskippable and playable torture scene, Hideo Kojima has said the torture scene glimpsed in Metal Gear Solid 5 trailers will be kept to a cutscene. At the Tokyo Game Show Eurogamer asked Kojima whether such scenes were necessary in video games, and if so whether they should be more sensitively implemented.
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In the wake of the controversy around Grand Theft Auto 5's unskippable and playable torture scene, Hideo Kojima has said the torture scene glimpsed in Metal Gear Solid 5 trailers will be kept to a cutscene. At the Tokyo Game Show Eurogamer asked Kojima whether such scenes were necessary in video games, and if so whether they should be more sensitively implemented.
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Metal Gear Solid 5: The Phantom Pain designer Jordan Amaro has spoken with VG247 to shed some light on today’s controversy surrounding the game’s character Quiet – specifically – her outfit and comments from Kojima on Twitter. Meanwhile, the man himself has commented on the matter as well.
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Metal Gear Solid 5: The Phantom Pain designer Jordan Amaro has spoken with VG247 to shed some light on today’s controversy surrounding the game’s character Quiet – specifically – her outfit and comments from Kojima on Twitter. Meanwhile, the man himself has commented on the matter as well.
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343 Industries designer David Ellis isn't too chuffed with Hideo Kojima's "erotic" - or as Kojima would now prefer to word it, "sexy" - Metal Gear Solid 5 character Quiet. Ellis took to Twitter to air his distaste yesterday, after Kojima released a close-up shot of said character's rear end, soliciting feedback on the design from cosplayers.
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343 Industries designer David Ellis isn't too chuffed with Hideo Kojima's "erotic" - or as Kojima would now prefer to word it, "sexy" - Metal Gear Solid 5 character Quiet. Ellis took to Twitter to air his distaste yesterday, after Kojima released a close-up shot of said character's rear end, soliciting feedback on the design from cosplayers.
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Hideo Kojima has never been afraid to take a meaty swing at that fabled fourth wall. Be it the pad-swapping malarkey of MGS1 or telling you to switch off your PS2 in Sons Of Liberty, the Metal Gear creator loves to push boundaries. And now, the esoteric director has his sights firmly locked on smashing game taboos with MGS 5.
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Hideo Kojima has never been afraid to take a meaty swing at that fabled fourth wall. Be it the pad-swapping malarkey of MGS1 or telling you to switch off your PS2 in Sons Of Liberty, the Metal Gear creator loves to push boundaries. And now, the esoteric director has his sights firmly locked on smashing game taboos with MGS 5.
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Series creator Hideo Kojima apparently has some ulterior motives for bringing Metal Gear Solid 5: The Phantom Pain into an open-world environment. He wants to incorporate mobile devices into the MGS5 experience, along with user-created content.
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Series creator Hideo Kojima apparently has some ulterior motives for bringing Metal Gear Solid 5: The Phantom Pain into an open-world environment. He wants to incorporate mobile devices into the MGS5 experience, along with user-created content.
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Metal Gear Solid 5: The Phantom Pain is coming to Xbox One, Microsoft and Kojima Productions has confirmed. The game will feature open-world gameplay and environmental elements such as wildlife, passage of time, and changes in weather.
David Hayter will not reprise his role as Snake in Metal Gear Solid V: The Phantom Pain. He wrote a brief message of gratitude and regret to his fans, after Hideo Kojima decided the series must move on to reinvent itself.
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David Hayter will not reprise his role as Snake in Metal Gear Solid V: The Phantom Pain. He wrote a brief message of gratitude and regret to his fans, after Hideo Kojima decided the series must move on to reinvent itself.
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Konami has announced that the next chapter in the Metal Gear Solid franchise, Metal Gear Solid 5: The Phantom Pain, will be released on the PlayStation 3 and the Xbox 360.
To reinforce the announcement and address all the questions fans have been asking all year, Kojima Productions unveiled a brand new trailer for the new title at this year’s Game Developers Conference (GDC) in San Francisco.
"Metal Gear Solid 4: Guns of the Patriots has been a phenomenal success and one of the most highly regarded titles of all time. As such, we have very high expectations for Metal Gear Solid 5: The Phantom Pain," commented Shinji Hirano, President of Konami. "We are confident that the FOX Engine will both expand and revolutionist the Metal Gear Solid series, and will provide the customary high-quality and immersive experiences that are associated with all titles produced by Kojima Productions.”
First unveiled in Metal Gear Solid: Peace Walker, the new Metal Gear Solid 5: The Phantom Pain trailer shows the fall of Mother Base and provides visual hints that unveil the connection between Metal Gear Solid: Ground Zeroes and Metal Gear Solid 5: The Phantom Pain. The trailer also showcases the FOX Engine’s exceptional level of visual quality with seamless integration of gameplay and cut scenes.