Showing posts with label OPM. Show all posts
Showing posts with label OPM. Show all posts

Thursday, 26 January 2012


Why should you care about another modern shooter? It’s a tough question, and one I’m not sure Ghost Recon: Future Soldier can answer convincingly, even if Jeremy Paxman were giving it a grilling. Some of its environments look ominously COD-like, and those are big toes to step on.

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Why should you care about another modern shooter? It’s a tough question, and one I’m not sure Ghost Recon: Future Soldier can answer convincingly, even if Jeremy Paxman were giving it a grilling. Some of its environments look ominously COD-like, and those are big toes to step on.

Read Full Preview

Wednesday, 25 January 2012


You might have already read about a Naughty Dog job listing for a character artist responsible for “making million poly models game ready” for a “next-gen” game, and if so you probably got pretty excited. A million polygons is a lot, right? It’s certainly more than the ~30,000 poly models used in Uncharted 3. Is this evidence of Uncharted on PS4? Or a simple misunderstanding? Let’s investigate.

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You might have already read about a Naughty Dog job listing for a character artist responsible for “making million poly models game ready” for a “next-gen” game, and if so you probably got pretty excited. A million polygons is a lot, right? It’s certainly more than the ~30,000 poly models used in Uncharted 3. Is this evidence of Uncharted on PS4? Or a simple misunderstanding? Let’s investigate.

Read Full Article

Monday, 23 January 2012


You might think you’ve got this game’s number – after all, there are three previous titles in the Dirt series to draw assumptions from, the last as recently as May. If you’re expecting more of the same, though, Showdown is set to give you a few surprises. This isn’t Dirt 4 – Dirt Showdown is an entirely different beast. (We’ve more new Dirt Showdown info in this interview.)

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You might think you’ve got this game’s number – after all, there are three previous titles in the Dirt series to draw assumptions from, the last as recently as May. If you’re expecting more of the same, though, Showdown is set to give you a few surprises. This isn’t Dirt 4 – Dirt Showdown is an entirely different beast. (We’ve more new Dirt Showdown info in this interview.)

Read Preview

Thursday, 12 January 2012


The creative director of Assassin’s Creed Revelations, Alexandre Amancio, has moved on from Ubisoft, sparking a hunt for a new creative director for a new Assassin’s Creed.

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The creative director of Assassin’s Creed Revelations, Alexandre Amancio, has moved on from Ubisoft, sparking a hunt for a new creative director for a new Assassin’s Creed.

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Here’s gameplay director Christian Elverdam talking about the new features and gameplay in Hitman: Absolution. He covers things like how the Instinct system works and what you can do with it, as well as a few teasing bits of plot info.

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Here’s gameplay director Christian Elverdam talking about the new features and gameplay in Hitman: Absolution. He covers things like how the Instinct system works and what you can do with it, as well as a few teasing bits of plot info.

Watch Video

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