Showing posts with label DMC: Devil May Cry. Show all posts
Showing posts with label DMC: Devil May Cry. Show all posts

Wednesday, 20 February 2013


The free Bloody Palace mode update for DMC: Devil May Cry is now available for download for the Xbox 360, PlayStation 3 and PC.

Wednesday, 13 February 2013


Update: The Bloody Palace Mode for DmC Devil May Cry will be released as a free download for the Xbox 360 and PlayStation 3 on February 20th, Capcom has announced.

Original article: Capcom has confirmed that the highly popular 'Bloody Palace Mode' will be making a welcome return in DmC Devil May Cry. Bloody Palace Mode will be available as a completely free of charge title update shortly after the launch of the game on the PlayStation 3, Xbox 360 and PC.

As in previous instalments of the series, Bloody Palace Mode will be playable on completion of the main game and delivers over 100 levels of demons and enemies, including five brutal bosses. As ever stylish combat will be recognised with gamers having the opportunity to top the global leader boards as Bloody Palace’s number one demon slayer.

DmC Devil May Cry launches on 15th January for PlayStation 3 and Xbox 360 with the PC version coming on 25th January.

Thursday, 24 January 2013


DmC Devil May Cry has sold less than half of what its predecessor, DMC4, did upon its launch week in Japan five years ago. While a critical success, DmC marks the first time a western developer - in this case Ninja Theory - has taken the reins on the blockbuster action series.

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DmC Devil May Cry has sold less than half of what its predecessor, DMC4, did upon its launch week in Japan five years ago. While a critical success, DmC marks the first time a western developer - in this case Ninja Theory - has taken the reins on the blockbuster action series.

Read Full Article

Friday, 4 January 2013


Capcom and Ninja Theory feel DmC: Devil May Cry will sate the brutality lust of series fans, while teaching newcomers a few of the high level techniques otherwise confined to certain terrifying Youtube videos.

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Capcom and Ninja Theory feel DmC: Devil May Cry will sate the brutality lust of series fans, while teaching newcomers a few of the high level techniques otherwise confined to certain terrifying Youtube videos.

Read Full Article

Thursday, 13 December 2012


DmC Devil May Cry will be available at retail and via digital download for Windows PC on January 25th 2013, Capcom has confirmed.

Developed by QLOC S.A. for Windows PC, DmC Devil May Cry will include full AMD support. The title will feature both AMD Eyefinity multi display technology and AMD CrossFire technology, allowing gamers to harness the power of two or more graphics cards to dramatically increase the game’s performance.

Senior Capcom Producer on DmC Devil May Cry, Alex Jones, commented “DmC Devil May Cry’s performance on AMD is amazing, it pumps our already incredible visuals and effects to the next level, making it an even more immersive and intense experience.”

The PC version will be compatible with both keyboard and mouse, Xbox 360 controller and all third party direct input controllers. Players can enjoy the game at 60 fps or even higher with no maximum limitation, creating a stunning visual experience for PC gamers.

Gamers that download DmC Devil May Cry via Steam will be able to take full advantage of features such as Cloud saving, achievements, friends support and leaderboards.

The recommended and minimum specs for DmC Devil May Cry on PC are as follows:

Minimum System Requirements: 
OS: Windows Vista/XP, Windows 7, Windows 8
Processor: AMD Athlon X2 2.8 Ghz or better, Intel Core 2 Duo 2.4 Ghz or better.
Memory: 2 GB RAM
Hard Disk Space: 8 GB free hard drive space
Video Card: ATI Radeon HD 3850 or better, NVIDIA GeForce 8800GTS or better
DirectX: 9.0c or greater
Sound: Standard audio device

Recommended System Requirements:
OS: Windows Vista/XP, Windows 7, Windows 8
Processor: AMD Phenom II X4 3 Ghz or better, Intel Core2 Quad 2.7 Ghz or better
Memory: 4 GB RAM
Hard Disk Space: 9 GB free hard drive space
Video Card: AMD Radeon HD 6950 or better
DirectX: 9.0c or greater
Sound: Standard audio device

Thursday, 6 December 2012



A brief overview of the basic combat fundamentals in DmC Devil May Cry.

Thursday, 22 November 2012


Episode 3 of the behind-the-scenes series for DMC: Devil May Cry focuses on the protagonist, Dante, and mysterious wild card Phineas.

Tuesday, 20 November 2012


Capcom has announced that a DMC: Devil May Cry demo is now available for download from the Xbox LIVE Market Place worldwide and the PlayStation Network in North America, the demo will be available on the European PlayStation Network tomorrow (November 21st).

The demo includes two missions: Under Watch, which takes place in the heart of DmC’s city streets, and Secret Ingredient, which is a boss battle against the Succubus demon (above). At the start of the demo players will have the choice of three default difficulties to select from, but if you complete both missions on one of those three settings you’ll unlock an extra Son of Sparda mode.

The Son of Sparda mode is the demo’s hardest difficulty setting and features a unique set of tougher enemies and enemy waves to take on.

Monday, 19 November 2012


Episode 2 in this behind-the-scenes series looks at the game's co-stars Kat and Vergil.

Wednesday, 14 November 2012


A playable demo of DmC: Devil May Cry will be available for download for the Xbox 360 and PS3 on November 20th, Capcom has announced.

The demo will contain two action-packed missions, one of which is a big boss battle. The demo will contain a few of the game's difficulty modes, including the remixed "Son of Sparda" mode, which becomes unlocked after one completion. Players will also have access to a variety of the game's weapon upgrades and a couple of secrets.

Monday, 12 November 2012


Capcom has announced that Vergil’s Downfall, an additional chapter for DMC: Devil May Cry which tells the story of Dante’s twin brother Vergil, will be available for download from XBLA and PSN shortly after the launch of the game.

Vergil’s Downfall contains hours of new gameplay, 4 difficulty levels and the opportunity to play as Vergil with an all new storyline, weapons, combos, enemies and locations. Vergil’s Downfall will be available for 720 MS points or €8.99 / £7.29 from the PlayStation Network.

Those who pre-order DMC: Devil May Cry from GameStop (US) or EBGames (Canada) will get the DLC for free. Details of the European pre-order initiatives will be available soon.

DmC: Devil May Cry arrives on the Xbox 360 and PlayStation 3 on 15th January across North America and Europe with a PC version shortly after.

Tuesday, 6 November 2012


DmC: Devil May Cry is going to be locked at 30 frames per second on consoles, a shift from DMC4's buttery 60 fps. But Capcom has told fans it will still look silky-smooth, thanks to some animation and control trickery that fools your eyes into feeling like it's seeing more frames than it is.

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DmC: Devil May Cry is going to be locked at 30 frames per second on consoles, a shift from DMC4's buttery 60 fps. But Capcom has told fans it will still look silky-smooth, thanks to some animation and control trickery that fools your eyes into feeling like it's seeing more frames than it is.

Read Full Article

Friday, 2 November 2012


Capcom has revealed that DmC: Devil May Cry will have four special difficulty modes, in addition to the standard three difficulty modes; Human (Easy), Devil Hunter (Normal) and Nephilim (Hard).

Each of the special difficulty modes will be unlocked upon successive playthroughs of the game on the previous difficulties. For example, the Son of Sparda difficulty mode becomes accessible after one complete playthrough on any of the default difficulties, the other special modes will then become available following the completion of the previous.

The four special difficulty modes include:

Son of Sparda - Remixed enemy layouts, tougher enemies and enemy behavior throughout.

Dante Must Die - As above, but contains the strongest enemies and insane attack waves.

Heaven or Hell - Another remixed mode, but everyone and everything, including Dante, dies after one hit.

Hell and Hell - The same as above, but only Dante dies after one hit. For serious contenders.

DmC: Devil May Cry will be available for the PlayStation 3 and Xbox 360 on January 15th 2013, a PC version will follow.

Thursday, 23 August 2012


Capcom has explained the exclusion of a co-op component in Ninja Theory's forthcoming Devil May Cry reboot. The publisher's senior producer Alex Jones explained that co-op hasn't been implemented for narrative reasons. The developers wanted to tell the story of Dante and to see another character join him on the journey would have an "impact on the narrative."

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Capcom has explained the exclusion of a co-op component in Ninja Theory's forthcoming Devil May Cry reboot. The publisher's senior producer Alex Jones explained that co-op hasn't been implemented for narrative reasons. The developers wanted to tell the story of Dante and to see another character join him on the journey would have an "impact on the narrative."

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Thursday, 7 June 2012


20 minutes of gameplay footage of DmC: Devil May Cry, which was shown during Capcoms live stream at E3.

Monday, 4 June 2012


See Dante wreak his unique brand of havoc in the latest trailer for DmC.

Tuesday, 22 May 2012


Capcom has today announced the release date for DmC Devil May Cry. Developed by Cambridge based developer Ninja Theory in close collaboration with Capcom, DmC Devil May Cry will release for the PlayStation 3 and Xbox 360 on January 15th 2013 in North America and Europe.

In addition, Capcom also confirmed that PC gamers will also be able to experience the title with the news that development of a Windows PC version is well underway with a release scheduled for later in 2013.

DmC Devil May Cry will be one of Capcom’s featured titles at E3 this June.

Thursday, 26 January 2012


Ninja Theory has fielded fan outcry, backlash from series creator Hideki Kamiya and even death threats over its Westernised Devil May Cry reboot, but the company has refused to budge on the change of style. Speaking to OXM in an interview you'll read in issue 82, creative director Tameem Antoniades spoke up once more for the new Dante, insisting that you can't paper over cultural differences.

Read Full Article

Ninja Theory has fielded fan outcry, backlash from series creator Hideki Kamiya and even death threats over its Westernised Devil May Cry reboot, but the company has refused to budge on the change of style. Speaking to OXM in an interview you'll read in issue 82, creative director Tameem Antoniades spoke up once more for the new Dante, insisting that you can't paper over cultural differences.

Read Full Article

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